Method List
-
#<=> Playable
-
#add_player StudioGame::Game
-
#audit Auditable
-
#berserk? StudioGame::BerserkPlayer
-
#blam StudioGame::BerserkPlayer
-
#blam Playable
-
#each_found_treasure StudioGame::Player
-
#found_treasure StudioGame::ClumsyPlayer
-
#found_treasure StudioGame::Player
-
from_csv StudioGame::Player
-
#health StudioGame::Player
-
#high_score_entry StudioGame::Game
-
#initialize StudioGame::BerserkPlayer
-
#initialize StudioGame::Player
-
#initialize StudioGame::Game
-
#initialize Die
-
#load_players StudioGame::Game
-
#name StudioGame::Player
-
#name StudioGame::Treasure
-
#number LoadedDie
-
#number Die
-
#play StudioGame::Game
-
#points StudioGame::Treasure
-
#points StudioGame::Player
-
#print_name_and_health StudioGame::Game
-
#print_stats StudioGame::Game
-
random StudioGame::TreasureTrove
-
#roll LoadedDie
-
#roll Die
-
#save_high_scores StudioGame::Game
-
#score Playable
-
#status StudioGame::Player
-
#strong? Playable
-
take_turn StudioGame::GameTurn
-
#title StudioGame::Game
-
#to_s StudioGame::Player
-
#total_points StudioGame::Game
-
#w00t Playable
-
#w00t StudioGame::BerserkPlayer