Class: StudioGame::Player
- Inherits:
-
Object
- Object
- StudioGame::Player
show all
- Includes:
- Playable
- Defined in:
- lib/studio_game/player.rb
Instance Attribute Summary collapse
Class Method Summary
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Instance Method Summary
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Methods included from Playable
#<=>, #blam, #score, #strong?, #w00t
Constructor Details
#initialize(name, health = 100) ⇒ Player
Returns a new instance of Player.
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# File 'lib/studio_game/player.rb', line 11
def initialize(name, health = 100)
@name = name.capitalize
@health = health
@found_treasures = Hash.new(0)
end
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Instance Attribute Details
#health ⇒ Object
Returns the value of attribute health.
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# File 'lib/studio_game/player.rb', line 8
def health
@health
end
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#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/studio_game/player.rb', line 8
def name
@name
end
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Class Method Details
.from_csv(string) ⇒ Object
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# File 'lib/studio_game/player.rb', line 17
def self.from_csv(string)
name, health = string.split(',')
Player.new(name, Integer(health))
end
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Instance Method Details
#each_found_treasure ⇒ Object
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# File 'lib/studio_game/player.rb', line 26
def each_found_treasure
@found_treasures.each do |name, points|
treasure = Treasure.new(name, points)
yield treasure
end
end
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#found_treasure(treasure) ⇒ Object
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# File 'lib/studio_game/player.rb', line 33
def found_treasure(treasure)
@found_treasures [treasure.name] += treasure.points
puts "#{@name} found a #{treasure.name} worth #{treasure.points} points."
puts "#{@name}'s treasure: #{@found_treasures} "
end
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#points ⇒ Object
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# File 'lib/studio_game/player.rb', line 22
def points
@found_treasures.values.reduce(0, :+)
end
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#status ⇒ Object
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# File 'lib/studio_game/player.rb', line 43
def status
strong? ? 'strong' : 'wimpy'
end
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#to_s ⇒ Object
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# File 'lib/studio_game/player.rb', line 39
def to_s
"I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score}."
end
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