Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 10

def initialize(title)
  @title = title
  @players = []
end

Instance Attribute Details

#titleObject

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 8

def title
  @title
end

Instance Method Details

#add_player(a_player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 41

def add_player(a_player)
  @players.push(a_player)
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 25

def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  puts "#{formatted_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 30

def load_players(from_file)
  CSV.foreach(from_file) do |row|
    player = Player.new(row[0], row[1].to_i)
    add_player(player)
  end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 45

def play(rounds)
  puts "There are #{@players.size} players in #{@title}: "
  puts @players.sort

  treasures = TreasureTrove::TREASURES
  puts "There are #{treasures.size} treasures to be found:"

  treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points} points"
  end

  1.upto(rounds) do |round|
    puts "\n Round #{round}:"

    @players.each do |player|
      GameTurn.take_turn(player)

      treasures = TreasureTrove.random
      puts player
    end
  end
end


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# File 'lib/studio_game/game.rb', line 68

def print_name_and_health(_player)
  puts "n\ #{@health}'s' stats:"
end


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# File 'lib/studio_game/game.rb', line 72

def print_stats
  strong, wimpy = @players.partition(&:strong?)

  puts "\nStrong:"
  puts strong.sort

  puts "\nWimpy:"
  puts wimpy.sort
  print_name_and_health(@player)

  puts "\n#{@title} High Scores:"
  @players.sort.each do |player|
    puts high_score_entry(player)

    @players.sort.each do |player|
      puts "\n#{player.name}'s point totals:"
      player.each_found_treasure do |treasure|
        puts "#{treasure.points} total #{treasure.name} points"
      end
      puts "#{player.points} grand total points"
    end
  end
end

#save_high_scores(to_file = 'high_scores.txt') ⇒ Object



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# File 'lib/studio_game/game.rb', line 15

def save_high_scores(to_file = 'high_scores.txt')
  File.open(to_file, 'w') do |file|
    file.puts "#{title} High Scores:"

    @players.sort.each do |player|
      puts high_score_entry(player)
    end
  end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 37

def total_points
  @players.reduce(0) { |sum, player| sum + player.points }
end