Method: Socket#initialize
- Defined in:
- socket.c
#new(domain, socktype[, protocol]) ⇒ Object
Creates a new socket object.
domain should be a communications domain such as: :INET, :INET6, :UNIX, etc.
socktype should be a socket type such as: :STREAM, :DGRAM, :RAW, etc.
protocol is optional and should be a protocol defined in the domain. If protocol is not given, 0 is used internally.
Socket.new(:INET, :STREAM) # TCP socket
Socket.new(:INET, :DGRAM) # UDP socket
Socket.new(:UNIX, :STREAM) # UNIX stream socket
Socket.new(:UNIX, :DGRAM) # UNIX datagram socket
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# File 'socket.c', line 138
static VALUE
sock_initialize(int argc, VALUE *argv, VALUE sock)
{
VALUE domain, type, protocol;
int fd;
int d, t;
rb_scan_args(argc, argv, "21", &domain, &type, &protocol);
if (NIL_P(protocol))
protocol = INT2FIX(0);
setup_domain_and_type(domain, &d, type, &t);
fd = rsock_socket(d, t, NUM2INT(protocol));
if (fd < 0) rb_sys_fail("socket(2)");
return rsock_init_sock(sock, fd);
}
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