Method: BasicObject#__id__
- Defined in:
- gc.c
#__id__ ⇒ Object
call-seq:
obj.__id__ -> integer
obj.object_id -> integer
Returns an integer identifier for obj
.
The same number will be returned on all calls to object_id
for a given object, and no two active objects will share an id.
Note: that some objects of builtin classes are reused for optimization. This is the case for immediate values and frozen string literals.
BasicObject implements __id__
, Kernel implements object_id
.
Immediate values are not passed by reference but are passed by value: nil
, true
, false
, Fixnums, Symbols, and some Floats.
Object.new.object_id == Object.new.object_id # => false
(21 * 2).object_id == (21 * 2).object_id # => true
"hello".object_id == "hello".object_id # => false
"hi".freeze.object_id == "hi".freeze.object_id # => true
4974 4975 4976 4977 4978 4979 4980 4981 4982 4983 4984 4985 4986 4987 4988 4989 4990 4991 4992 4993 4994 4995 4996 4997 4998 4999 5000 5001 5002 5003 5004 5005 5006 5007 |
# File 'gc.c', line 4974
VALUE
rb_obj_id(VALUE obj)
{
/*
* 32-bit VALUE space
* MSB ------------------------ LSB
* false 00000000000000000000000000000000
* true 00000000000000000000000000000010
* nil 00000000000000000000000000000100
* undef 00000000000000000000000000000110
* symbol ssssssssssssssssssssssss00001110
* object oooooooooooooooooooooooooooooo00 = 0 (mod sizeof(RVALUE))
* fixnum fffffffffffffffffffffffffffffff1
*
* object_id space
* LSB
* false 00000000000000000000000000000000
* true 00000000000000000000000000000010
* nil 00000000000000000000000000000100
* undef 00000000000000000000000000000110
* symbol 000SSSSSSSSSSSSSSSSSSSSSSSSSSS0 S...S % A = 4 (S...S = s...s * A + 4)
* object oooooooooooooooooooooooooooooo0 o...o % A = 0
* fixnum fffffffffffffffffffffffffffffff1 bignum if required
*
* where A = sizeof(RVALUE)/4
*
* sizeof(RVALUE) is
* 20 if 32-bit, double is 4-byte aligned
* 24 if 32-bit, double is 8-byte aligned
* 40 if 64-bit
*/
return rb_find_object_id(obj, cached_object_id);
}
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