Class: Random
Overview
Random provides an interface to Ruby’s pseudo-random number generator, or PRNG. The PRNG produces a deterministic sequence of bits which approximate true randomness. The sequence may be represented by integers, floats, or binary strings.
The generator may be initialized with either a system-generated or user-supplied seed value by using Random.srand.
The class method Random.rand provides the base functionality of Kernel.rand along with better handling of floating point values. These are both interfaces to Random::DEFAULT, the Ruby system PRNG.
Random.new will create a new PRNG with a state independent of Random::DEFAULT, allowing multiple generators with different seed values or sequence positions to exist simultaneously. Random objects can be marshaled, allowing sequences to be saved and resumed.
PRNGs are currently implemented as a modified Mersenne Twister with a period of 2**19937-1.
Defined Under Namespace
Modules: Formatter
Constant Summary collapse
- DEFAULT =
The default Pseudorandom number generator. Used by class methods of Random.
rand_default
Class Method Summary collapse
-
.bytes(size) ⇒ String
Returns a random binary string.
-
.new_seed ⇒ Integer
Returns an arbitrary seed value.
-
.rand(*args) ⇒ Object
Alias of Random::DEFAULT.rand.
-
.srand(number = Random.new_seed) ⇒ Object
Seeds the system pseudo-random number generator, Random::DEFAULT, with
number
. -
.urandom(size) ⇒ String
Returns a string, using platform providing features.
Instance Method Summary collapse
-
#==(prng2) ⇒ Boolean
Returns true if the two generators have the same internal state, otherwise false.
-
#bytes(size) ⇒ String
Returns a random binary string containing
size
bytes. -
#new(seed = Random.new_seed) ⇒ Object
constructor
Creates a new PRNG using
seed
to set the initial state. -
#initialize_copy(orig) ⇒ Object
:nodoc:.
-
#left ⇒ Object
private
:nodoc:.
-
#marshal_dump ⇒ Object
private
:nodoc:.
-
#marshal_load(dump) ⇒ Object
private
:nodoc:.
-
#rand(*args) ⇒ Object
When
max
is an Integer,rand
returns a random integer greater than or equal to zero and less thanmax
. -
#seed ⇒ Integer
Returns the seed value used to initialize the generator.
-
#state ⇒ Object
private
:nodoc:.
Methods included from Formatter
Constructor Details
#new(seed = Random.new_seed) ⇒ Object
Creates a new PRNG using seed
to set the initial state. If seed
is omitted, the generator is initialized with Random.new_seed.
See Random.srand for more information on the use of seed values.
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# File 'random.c', line 256
static VALUE
random_init(int argc, VALUE *argv, VALUE obj)
{
VALUE vseed;
rb_random_t *rnd = get_rnd(obj);
if (rb_check_arity(argc, 0, 1) == 0) {
rb_check_frozen(obj);
vseed = random_seed(obj);
}
else {
vseed = argv[0];
rb_check_copyable(obj, vseed);
vseed = rb_to_int(vseed);
}
rnd->seed = rand_init(&rnd->mt, vseed);
return obj;
}
|
Class Method Details
.bytes(size) ⇒ String
Returns a random binary string. The argument size
specifies the length of the returned string.
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# File 'random.c', line 1036
static VALUE
random_s_bytes(VALUE obj, VALUE len)
{
rb_random_t *rnd = rand_start(&default_rand);
return genrand_bytes(rnd, NUM2LONG(rb_to_int(len)));
}
|
.new_seed ⇒ Integer
Returns an arbitrary seed value. This is used by Random.new when no seed value is specified as an argument.
Random.new_seed #=> 115032730400174366788466674494640623225
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# File 'random.c', line 500
static VALUE
random_seed(VALUE _)
{
VALUE v;
uint32_t buf[DEFAULT_SEED_CNT+1];
fill_random_seed(buf, DEFAULT_SEED_CNT);
v = make_seed_value(buf, DEFAULT_SEED_CNT);
explicit_bzero(buf, DEFAULT_SEED_LEN);
return v;
}
|
.rand ⇒ Float .rand(max) ⇒ Numeric
Alias of Random::DEFAULT.rand.
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# File 'random.c', line 1388
static VALUE
random_s_rand(int argc, VALUE *argv, VALUE obj)
{
VALUE v = rand_random(argc, argv, Qnil, rand_start(&default_rand));
check_random_number(v, argv);
return v;
}
|
.srand(number = Random.new_seed) ⇒ Object
Seeds the system pseudo-random number generator, Random::DEFAULT, with number
. The previous seed value is returned.
If number
is omitted, seeds the generator using a source of entropy provided by the operating system, if available (/dev/urandom on Unix systems or the RSA cryptographic provider on Windows), which is then combined with the time, the process id, and a sequence number.
srand may be used to ensure repeatable sequences of pseudo-random numbers between different runs of the program. By setting the seed to a known value, programs can be made deterministic during testing.
srand 1234 # => 268519324636777531569100071560086917274
[ rand, rand ] # => [0.1915194503788923, 0.6221087710398319]
[ rand(10), rand(1000) ] # => [4, 664]
srand 1234 # => 1234
[ rand, rand ] # => [0.1915194503788923, 0.6221087710398319]
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# File 'random.c', line 687
static VALUE
rb_f_srand(int argc, VALUE *argv, VALUE obj)
{
VALUE seed, old;
rb_random_t *r = &default_rand;
if (rb_check_arity(argc, 0, 1) == 0) {
seed = random_seed(obj);
}
else {
seed = rb_to_int(argv[0]);
}
old = r->seed;
r->seed = rand_init(&r->mt, seed);
return old;
}
|
.urandom(size) ⇒ String
Returns a string, using platform providing features. Returned value is expected to be a cryptographically secure pseudo-random number in binary form. This method raises a RuntimeError if the feature provided by platform failed to prepare the result.
In 2017, Linux manpage random(7) writes that “no cryptographic primitive available today can hope to promise more than 256 bits of security”. So it might be questionable to pass size > 32 to this method.
Random.urandom(8) #=> "\x78\x41\xBA\xAF\x7D\xEA\xD8\xEA"
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# File 'random.c', line 527
static VALUE
random_raw_seed(VALUE self, VALUE size)
{
long n = NUM2ULONG(size);
VALUE buf = rb_str_new(0, n);
if (n == 0) return buf;
if (fill_random_bytes(RSTRING_PTR(buf), n, TRUE))
rb_raise(rb_eRuntimeError, "failed to get urandom");
return buf;
}
|
Instance Method Details
#==(prng2) ⇒ Boolean
Returns true if the two generators have the same internal state, otherwise false. Equivalent generators will return the same sequence of pseudo-random numbers. Two generators will generally have the same state only if they were initialized with the same seed
Random.new == Random.new # => false
Random.new(1234) == Random.new(1234) # => true
and have the same invocation history.
prng1 = Random.new(1234)
prng2 = Random.new(1234)
prng1 == prng2 # => true
prng1.rand # => 0.1915194503788923
prng1 == prng2 # => false
prng2.rand # => 0.1915194503788923
prng1 == prng2 # => true
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# File 'random.c', line 1318
static VALUE
random_equal(VALUE self, VALUE other)
{
rb_random_t *r1, *r2;
if (rb_obj_class(self) != rb_obj_class(other)) return Qfalse;
r1 = get_rnd(self);
r2 = get_rnd(other);
if (memcmp(r1->mt.state, r2->mt.state, sizeof(r1->mt.state))) return Qfalse;
if ((r1->mt.next - r1->mt.state) != (r2->mt.next - r2->mt.state)) return Qfalse;
if (r1->mt.left != r2->mt.left) return Qfalse;
return rb_equal(r1->seed, r2->seed);
}
|
#bytes(size) ⇒ String
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# File 'random.c', line 987
static VALUE
random_bytes(VALUE obj, VALUE len)
{
return genrand_bytes(get_rnd(obj), NUM2LONG(rb_to_int(len)));
}
|
#initialize_copy(orig) ⇒ Object
:nodoc:
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# File 'random.c', line 559
static VALUE
random_copy(VALUE obj, VALUE orig)
{
rb_random_t *rnd1, *rnd2;
struct MT *mt;
if (!OBJ_INIT_COPY(obj, orig)) return obj;
rnd1 = get_rnd(obj);
rnd2 = get_rnd(orig);
mt = &rnd1->mt;
*rnd1 = *rnd2;
mt->next = mt->state + numberof(mt->state) - mt->left + 1;
return obj;
}
|
#left ⇒ Object (private)
:nodoc:
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# File 'random.c', line 600
static VALUE
random_left(VALUE obj)
{
rb_random_t *rnd = get_rnd(obj);
return INT2FIX(rnd->mt.left);
}
|
#marshal_dump ⇒ Object (private)
:nodoc:
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# File 'random.c', line 615
static VALUE
random_dump(VALUE obj)
{
rb_random_t *rnd = get_rnd(obj);
VALUE dump = rb_ary_new2(3);
rb_ary_push(dump, mt_state(&rnd->mt));
rb_ary_push(dump, INT2FIX(rnd->mt.left));
rb_ary_push(dump, rnd->seed);
return dump;
}
|
#marshal_load(dump) ⇒ Object (private)
:nodoc:
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# File 'random.c', line 629
static VALUE
random_load(VALUE obj, VALUE dump)
{
rb_random_t *rnd = get_rnd(obj);
struct MT *mt = &rnd->mt;
VALUE state, left = INT2FIX(1), seed = INT2FIX(0);
unsigned long x;
rb_check_copyable(obj, dump);
Check_Type(dump, T_ARRAY);
switch (RARRAY_LEN(dump)) {
case 3:
seed = RARRAY_AREF(dump, 2);
case 2:
left = RARRAY_AREF(dump, 1);
case 1:
state = RARRAY_AREF(dump, 0);
break;
default:
rb_raise(rb_eArgError, "wrong dump data");
}
rb_integer_pack(state, mt->state, numberof(mt->state),
sizeof(*mt->state), 0,
INTEGER_PACK_LSWORD_FIRST|INTEGER_PACK_NATIVE_BYTE_ORDER);
x = NUM2ULONG(left);
if (x > numberof(mt->state)) {
rb_raise(rb_eArgError, "wrong value");
}
mt->left = (unsigned int)x;
mt->next = mt->state + numberof(mt->state) - x + 1;
rnd->seed = rb_to_int(seed);
return obj;
}
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#rand ⇒ Float #rand(max) ⇒ Numeric
When max
is an Integer, rand
returns a random integer greater than or equal to zero and less than max
. Unlike Kernel.rand, when max
is a negative integer or zero, rand
raises an ArgumentError.
prng = Random.new
prng.rand(100) # => 42
When max
is a Float, rand
returns a random floating point number between 0.0 and max
, including 0.0 and excluding max
.
prng.rand(1.5) # => 1.4600282860034115
When max
is a Range, rand
returns a random number where range.member?(number) == true.
prng.rand(5..9) # => one of [5, 6, 7, 8, 9]
prng.rand(5...9) # => one of [5, 6, 7, 8]
prng.rand(5.0..9.0) # => between 5.0 and 9.0, including 9.0
prng.rand(5.0...9.0) # => between 5.0 and 9.0, excluding 9.0
Both the beginning and ending values of the range must respond to subtract (-
) and add (+
)methods, or rand will raise an ArgumentError.
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# File 'random.c', line 1237
static VALUE
random_rand(int argc, VALUE *argv, VALUE obj)
{
VALUE v = rand_random(argc, argv, obj, get_rnd(obj));
check_random_number(v, argv);
return v;
}
|
#seed ⇒ Integer
Returns the seed value used to initialize the generator. This may be used to initialize another generator with the same state at a later time, causing it to produce the same sequence of numbers.
prng1 = Random.new(1234)
prng1.seed #=> 1234
prng1.rand(100) #=> 47
prng2 = Random.new(prng1.seed)
prng2.rand(100) #=> 47
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# File 'random.c', line 552
static VALUE
random_get_seed(VALUE obj)
{
return get_rnd(obj)->seed;
}
|
#state ⇒ Object (private)
:nodoc:
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# File 'random.c', line 585
static VALUE
random_state(VALUE obj)
{
rb_random_t *rnd = get_rnd(obj);
return mt_state(&rnd->mt);
}
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