Method List
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#== PGN::MoveText
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#active PGN::FEN
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#annotation PGN::MoveText
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#at PGN::Board
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#black? PGN::Move
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#board PGN::FEN
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#board PGN::MoveCalculator
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#board PGN::Position
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#board_string PGN::FEN
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#board_string= PGN::FEN
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#capture PGN::Move
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#castle PGN::Move
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#castling PGN::FEN
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#castling PGN::Position
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#castling_restrictions PGN::MoveCalculator
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#change! PGN::Board
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#check PGN::Move
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#check? PGN::Move
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#checkmate? PGN::Move
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#comment PGN::MoveText
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#coordinates_for PGN::Board
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#destination PGN::Move
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#disambiguation PGN::Move
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#dup PGN::Board
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#en_passant PGN::Position
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#en_passant PGN::FEN
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#en_passant_square PGN::MoveCalculator
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#eql? PGN::MoveText
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#fen_list PGN::Game
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from_attributes PGN::FEN
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#fullmove PGN::FEN
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#fullmove PGN::Position
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#halfmove PGN::FEN
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#halfmove PGN::Position
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#hash PGN::MoveText
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#increment_fullmove? PGN::MoveCalculator
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#increment_halfmove? PGN::MoveCalculator
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#initialize PGN::MoveCalculator
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#initialize PGN::Position
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#initialize PGN::Game
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#initialize PGN::MoveText
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#initialize PGN::Move
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#initialize PGN::FEN
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#initialize PGN::Board
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#inspect PGN::FEN
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#inspect PGN::Board
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#inspect PGN::Position
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#move PGN::Position
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#move PGN::MoveCalculator
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#moves PGN::Game
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#next_player PGN::Position
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#notation PGN::MoveText
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#origin PGN::MoveCalculator
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parse PGN
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#pawn? PGN::Move
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#piece PGN::Move
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#play PGN::Game
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#player PGN::Position
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#player PGN::Move
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#position_for PGN::Board
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#positions PGN::Game
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#promotion PGN::Move
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#result PGN::Game
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#result_board PGN::MoveCalculator
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#san PGN::Move
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#squares PGN::Board
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start PGN::Position
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start PGN::Board
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start PGN::FEN
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#tags PGN::Game
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#to_fen PGN::Position
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#to_position PGN::FEN
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#to_s PGN::MoveText
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#to_s PGN::FEN
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#update PGN::Board
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#variations PGN::MoveText
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#white? PGN::Move