Method List
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advance_pawn? ChessValidator::MoveLogic
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boards ChessValidator::MoveLogic
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build_board ChessValidator::BoardLogic
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build_board_from_string ChessValidator::BoardLogic
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can_defend? ChessValidator::MoveLogic
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castled? ChessValidator::MoveLogic
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checkmate_value ChessValidator::GameLogic
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collision? ChessValidator::MoveLogic
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#color ChessValidator::Piece
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defended_pieces ChessValidator::Engine
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defended_pieces_by_square ChessValidator::MoveLogic
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defended_sets ChessValidator::MoveLogic
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#defenders ChessValidator::Piece
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diagonal_collision? ChessValidator::MoveLogic
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draw? ChessValidator::GameLogic
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empty_square? ChessValidator::BoardLogic
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empty_square? ChessValidator::MoveLogic
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en_passant? ChessValidator::MoveLogic
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find_game_result ChessValidator::GameLogic
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find_king_and_spaces ChessValidator::MoveLogic
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find_next_moves ChessValidator::Engine
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find_next_moves_from_moves ChessValidator::Engine
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find_piece ChessValidator::MoveLogic
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find_target ChessValidator::MoveLogic
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find_turn ChessValidator::BoardLogic
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forward_by ChessValidator::MoveLogic
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get_board ChessValidator::MoveLogic
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#get_color ChessValidator::Piece
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get_occupied_spaces ChessValidator::MoveLogic
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#get_position ChessValidator::Piece
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handle_castle ChessValidator::MoveLogic
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handle_castle ChessValidator::BoardLogic
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handle_en_passant ChessValidator::BoardLogic
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handle_en_passant ChessValidator::MoveLogic
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handle_half_move_clock ChessValidator::BoardLogic
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handle_king ChessValidator::MoveLogic
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handle_pawn ChessValidator::MoveLogic
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handle_position ChessValidator::BoardLogic
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#initialize ChessValidator::Piece
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insufficient_material? ChessValidator::GameLogic
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king_is_safe? ChessValidator::MoveLogic
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king_will_be_safe? ChessValidator::MoveLogic
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load_move_data ChessValidator::MoveLogic
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make_move ChessValidator::MoveLogic
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make_random_move ChessValidator::MoveLogic
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make_random_move ChessValidator::Engine
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move ChessValidator::Engine
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#move_potential ChessValidator::Piece
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moves_diagonal ChessValidator::MoveLogic
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moves_for_bishop ChessValidator::MoveLogic
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moves_for_king ChessValidator::MoveLogic
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moves_for_knight ChessValidator::MoveLogic
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moves_for_pawn ChessValidator::MoveLogic
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moves_for_piece ChessValidator::MoveLogic
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moves_for_queen ChessValidator::MoveLogic
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moves_for_rook ChessValidator::MoveLogic
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moves_horizontal ChessValidator::MoveLogic
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moves_vertical ChessValidator::MoveLogic
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next_moves ChessValidator::MoveLogic
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next_moves_for ChessValidator::MoveLogic
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occupied_square_sets ChessValidator::MoveLogic
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#piece_type ChessValidator::Piece
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pieces ChessValidator::Engine
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#position ChessValidator::Piece
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previous_char ChessValidator::MoveLogic
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remove_out_of_bounds ChessValidator::MoveLogic
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resolve_piece_type ChessValidator::MoveLogic
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result ChessValidator::Engine
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spaces_near_king ChessValidator::MoveLogic
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#square_index ChessValidator::Piece
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#targets ChessValidator::Piece
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to_fen_notation ChessValidator::BoardLogic
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valid_destination? ChessValidator::MoveLogic
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valid_move? ChessValidator::MoveLogic
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valid_move_path? ChessValidator::MoveLogic
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#valid_moves ChessValidator::Piece
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with_next_move ChessValidator::MoveLogic