Method List
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#[] Table
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#[]= Table
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#_dump Table
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#_dump Color
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#_dump Tone
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_load Tone
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_load Table
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_load Color
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#actions RPG::Enemy
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#actor_hp RPG::Troop::Page::Condition
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#actor_id RPG::Event::Page::Condition
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#actor_id RPG::System::TestBattler
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#actor_id RPG::Troop::Page::Condition
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#actor_valid RPG::Troop::Page::Condition
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#actor_valid RPG::Event::Page::Condition
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#airship RPG::System
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all_commonevent_json_files R3EXS::Utils
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all_json_files R3EXS::Utils
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all_rb_files R3EXS::Utils
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all_rvdata2_files R3EXS::Utils
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#alpha Color
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#animation1_hue RPG::Animation
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#animation1_name RPG::Animation
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#animation2_hue RPG::Animation
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#animation2_name RPG::Animation
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#animation_id RPG::UsableItem
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#animation_id RPG::Weapon
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#armor_types R3EXS::System
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#armor_types RPG::System
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#atype_id RPG::Armor
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#auto_removal_timing RPG::State
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#autoplay_bgm RPG::Map
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#autoplay_bgs RPG::Map
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#autorun? RPG::CommonEvent
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#basic RPG::System::Terms
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#basic R3EXS::System::Terms
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#battle_bgm RPG::System
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#battle_end_me RPG::System
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#battle_ok? RPG::UsableItem
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#battleback1_name RPG::System
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#battleback1_name RPG::Map
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#battleback2_name RPG::Map
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#battleback2_name RPG::System
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#battler_hue RPG::Enemy
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#battler_hue RPG::System
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#battler_name RPG::Enemy
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#battler_name RPG::System
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#bgm RPG::System::Vehicle
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#bgm RPG::Map
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#bgs RPG::Map
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#blue Tone
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#blue Color
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#boat RPG::System
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#cell_data RPG::Animation::Frame
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#cell_max RPG::Animation::Frame
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#certain? RPG::UsableItem
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#chance_by_damage RPG::State
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#character_index RPG::System::Vehicle
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#character_index RPG::Event::Page::Graphic
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#character_index RPG::Actor
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#character_name RPG::Event::Page::Graphic
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#character_name RPG::Actor
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#character_name RPG::System::Vehicle
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check_type R3EXS::Utils
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#class_id RPG::Actor
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#code RPG::BaseItem::Feature
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#code RPG::EventCommand
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#code RPG::UsableItem::Effect
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#code R3EXS::MoveCommand
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#code RPG::MoveCommand
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#code R3EXS::EventCommand
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#commands R3EXS::System::Terms
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#commands RPG::System::Terms
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commonevents_json R3EXS
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#condition RPG::Event::Page
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#condition RPG::Troop::Page
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#condition_param1 RPG::Enemy::Action
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#condition_param2 RPG::Enemy::Action
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#condition_type RPG::Enemy::Action
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#consumable RPG::Item
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#content R3EXS::StringsInjector::Location
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#critical RPG::UsableItem::Damage
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#currency_unit R3EXS::System
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#currency_unit RPG::System
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#damage RPG::UsableItem
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#data RPG::Map
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#data Table
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#data_id RPG::UsableItem::Effect
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#data_id RPG::Enemy::DropItem
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#data_id RPG::BaseItem::Feature
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#denominator RPG::Enemy::DropItem
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#description RPG::BaseItem
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#description R3EXS::BaseItem
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#dim Table
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#direction RPG::Event::Page::Graphic
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#direction_fix RPG::Event::Page
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#disable_dashing RPG::Map
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#display_name R3EXS::Map
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#display_name RPG::Map
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#drain? RPG::UsableItem::Damage
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#drop_items RPG::Enemy
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#edit_map_id RPG::System
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#effects RPG::UsableItem
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#element_id RPG::UsableItem::Damage
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#elements RPG::System
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#elements R3EXS::System
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#empty? R3EXS::BaseItem
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#empty? R3EXS::EquipItem
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#empty? R3EXS::Class::Learning
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#empty? R3EXS::Weapon
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#empty? R3EXS::State
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#empty? R3EXS::Skill
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#empty? R3EXS::Tileset
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#empty? R3EXS::Event::Page
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#empty? R3EXS::Class
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#empty? R3EXS::Animation
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#empty? R3EXS::Troop
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#empty? R3EXS::UsableItem
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#empty? R3EXS::Troop::Page
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#empty? R3EXS::CommonEvent
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#empty? R3EXS::Armor
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#empty? R3EXS::EventCommand
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#empty? R3EXS::MoveCommand
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#empty? R3EXS::Event
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#empty? R3EXS::Item
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#empty? R3EXS::MoveRoute
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#empty? R3EXS::Enemy
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#empty? R3EXS::Actor
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#encounter_list RPG::Map
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#encounter_step RPG::Map
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#enemy_hp RPG::Troop::Page::Condition
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#enemy_id RPG::Troop::Member
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#enemy_index RPG::Troop::Page::Condition
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#enemy_valid RPG::Troop::Page::Condition
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#equips RPG::Actor
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#equips RPG::System::TestBattler
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#etype_id RPG::EquipItem
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#etypes R3EXS::System::Terms
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#etypes RPG::System::Terms
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#eval RPG::UsableItem::Damage
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#events RPG::Map
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#events R3EXS::Map
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#ex_strings R3EXS::Map
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#ex_strings R3EXS::BaseItem
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#ex_strings R3EXS::MoveCommand
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#ex_strings R3EXS::Tileset
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#ex_strings R3EXS::Armor
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#ex_strings R3EXS::Actor
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#ex_strings R3EXS::System::Terms
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#ex_strings R3EXS::Animation
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#ex_strings R3EXS::Class
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#ex_strings R3EXS::EventCommand
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#ex_strings R3EXS::MapInfo
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#ex_strings R3EXS::Troop
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#ex_strings R3EXS::Class::Learning
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#ex_strings R3EXS::EquipItem
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ex_strings R3EXS
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#ex_strings R3EXS::Weapon
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#ex_strings R3EXS::Item
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#ex_strings R3EXS::System
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#ex_strings R3EXS::State
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#ex_strings R3EXS::Troop::Page
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#ex_strings R3EXS::UsableItem
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#ex_strings R3EXS::CommonEvent
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#ex_strings R3EXS::Skill
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#ex_strings R3EXS::Event::Page
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#ex_strings R3EXS::MoveRoute
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#ex_strings R3EXS::Event
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#ex_strings R3EXS::Enemy
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#exp RPG::Enemy
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#exp_for_level RPG::Class
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#exp_params RPG::Class
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#expanded RPG::MapInfo
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#face_index RPG::Actor
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#face_name RPG::Actor
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fade RPG::ME
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fade RPG::BGM
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fade RPG::BGS
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#features RPG::BaseItem
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#filebasename R3EXS::FileBaseNameError
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#flags RPG::Tileset
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#flash_color RPG::Animation::Timing
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#flash_duration RPG::Animation::Timing
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#flash_scope RPG::Animation::Timing
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#for_all? RPG::UsableItem
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#for_dead_friend? RPG::UsableItem
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#for_friend? RPG::UsableItem
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#for_one? RPG::UsableItem
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#for_opponent? RPG::UsableItem
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#for_random? RPG::UsableItem
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#for_user? RPG::UsableItem
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#formula RPG::UsableItem::Damage
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#frame RPG::Animation::Timing
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#frame_max RPG::Animation
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#frames RPG::Animation
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#game_title RPG::System
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#game_title R3EXS::System
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#gameover_me RPG::System
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#gold RPG::Enemy
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#graphic RPG::Event::Page
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#gray Tone
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#green Tone
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#green Color
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#height RPG::Map
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#hidden RPG::Troop::Member
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#hit_type RPG::UsableItem
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#icon_index RPG::BaseItem
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#id RPG::BaseItem
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#id RPG::Animation
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#id RPG::Tileset
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#id RPG::Event
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#id RPG::CommonEvent
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#id RPG::Troop
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#in_strings R3EXS::System
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#in_strings R3EXS::EventCommand
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#in_strings R3EXS::MoveCommand
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#in_strings R3EXS::Item
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#in_strings R3EXS::UsableItem
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#in_strings R3EXS::Animation
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#in_strings R3EXS::Troop
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#in_strings R3EXS::State
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#in_strings R3EXS::Actor
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#in_strings R3EXS::System::Terms
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#in_strings R3EXS::Class::Learning
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#in_strings R3EXS::Class
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#in_strings R3EXS::Event
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in_strings R3EXS
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#in_strings R3EXS::Skill
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#in_strings R3EXS::Event::Page
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#in_strings R3EXS::CommonEvent
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#in_strings R3EXS::Map
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#in_strings R3EXS::MapInfo
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#in_strings R3EXS::Armor
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#in_strings R3EXS::MoveRoute
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#in_strings R3EXS::Tileset
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#in_strings R3EXS::Enemy
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#in_strings R3EXS::Troop::Page
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#in_strings R3EXS::BaseItem
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#in_strings R3EXS::Weapon
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#in_strings R3EXS::EquipItem
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#indent RPG::EventCommand
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#index R3EXS::Animation
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#index R3EXS::BaseItem
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#index R3EXS::EventCommand
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#index R3EXS::Troop::Page
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#index R3EXS::Troop
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#index R3EXS::Class::Learning
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#index R3EXS::MoveCommand
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#index R3EXS::MapInfo
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#index R3EXS::Event
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#index R3EXS::CommonEvent
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#index R3EXS::Event::Page
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#index R3EXS::Tileset
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#init_attr Table
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#initial_level RPG::Actor
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#initialize RPG::UsableItem::Effect
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#initialize R3EXS::Animation
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#initialize RPG::UsableItem::Damage
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#initialize R3EXS::ModuleNameError
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#initialize RPG::BaseItem::Feature
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#initialize R3EXS::Map
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#initialize R3EXS::Troop
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#initialize RPG::System::Vehicle
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#initialize R3EXS::RGSS3AFileError
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#initialize RPG::System::TestBattler
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#initialize RPG::State
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#initialize R3EXS::MapInfo
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#initialize RPG::Armor
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#initialize RPG::Weapon
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#initialize RPG::Enemy
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#initialize R3EXS::EventCommand
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#initialize RPG::EquipItem
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#initialize R3EXS::RPGTypeError
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#initialize RPG::Troop::Member
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#initialize RPG::Troop
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#initialize RPG::Enemy::Action
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#initialize RPG::Enemy::DropItem
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#initialize R3EXS::Weapon
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#initialize R3EXS::CommonEvent
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#initialize RPG::Class::Learning
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#initialize RPG::Troop::Page::Condition
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#initialize RPG::Troop::Page
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#initialize R3EXS::Actor
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#initialize R3EXS::R3EXSTypeError
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#initialize R3EXS::State
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#initialize RPG::Item
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#initialize R3EXS::R3EXSJsonFileError
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#initialize R3EXS::JsonDirError
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#initialize R3EXS::EquipItem
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#initialize R3EXS::Enemy
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#initialize R3EXS::ManualTransFilePathError
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#initialize RPG::UsableItem
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#initialize RPG::Class
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#initialize RPG::Actor
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#initialize R3EXS::ScriptsInfoPathError
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#initialize RPG::BaseItem
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#initialize RPG::MoveCommand
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#initialize RPG::MoveRoute
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#initialize R3EXS::Tileset
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#initialize RPG::Event::Page::Graphic
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#initialize RPG::EventCommand
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#initialize R3EXS::RPGJsonFileError
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#initialize R3EXS::System::Terms
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#initialize R3EXS::FileBaseNameError
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#initialize RPG::Event::Page::Condition
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#initialize R3EXS::Troop::Page
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#initialize R3EXS::Rvdata2DirError
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#initialize RPG::Event::Page
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#initialize RPG::Event
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#initialize R3EXS::Item
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#initialize R3EXS::Skill
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#initialize RPG::MapInfo
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#initialize R3EXS::Event
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#initialize R3EXS::MoveRoute
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#initialize R3EXS::UsableItem
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#initialize RPG::Animation
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#initialize R3EXS::Class::Learning
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#initialize R3EXS::MoveCommand
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#initialize RPG::Map
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#initialize R3EXS::Rvdata2FileError
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#initialize RPG::Map::Encounter
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#initialize Table
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#initialize Tone
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#initialize Color
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#initialize R3EXS::StringsInjector
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#initialize RPG::Skill
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#initialize R3EXS::Event::Page
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#initialize R3EXS::StringsInjector::Location
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#initialize R3EXS::Armor
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#initialize R3EXS::StringsExtractor
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#initialize R3EXS::Class
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#initialize R3EXS::System
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#initialize RPG::System
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#initialize R3EXS::BaseItem
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#initialize RPG::System::Terms
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#initialize RPG::CommonEvent
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#initialize RPG::AudioFile
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#initialize RPG::Tileset
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#initialize RPG::Animation::Timing
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#initialize RPG::Animation::Frame
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#inject_to R3EXS::Event
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#inject_to R3EXS::Class::Learning
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#inject_to R3EXS::Armor
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#inject_to R3EXS::MoveRoute
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#inject_to R3EXS::State
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#inject_to R3EXS::Map
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#inject_to R3EXS::Actor
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#inject_to R3EXS::Event::Page
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#inject_to R3EXS::Skill
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#inject_to R3EXS::UsableItem
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#inject_to R3EXS::BaseItem
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#inject_to R3EXS::CommonEvent
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#inject_to R3EXS::Troop::Page
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#inject_to R3EXS::Item
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#inject_to R3EXS::System::Terms
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#inject_to R3EXS::EventCommand
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#inject_to R3EXS::Animation
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#inject_to R3EXS::Tileset
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#inject_to R3EXS::Weapon
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#inject_to R3EXS::MapInfo
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#inject_to R3EXS::Class
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#inject_to R3EXS::EquipItem
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#inject_to R3EXS::Troop
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#inject_to R3EXS::MoveCommand
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#inject_to R3EXS::Enemy
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#inject_to R3EXS::System
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#item_id RPG::Event::Page::Condition
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#item_valid RPG::Event::Page::Condition
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#itype_id RPG::Item
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#japanese RPG::System
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#json_dir R3EXS::JsonDirError
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#json_path R3EXS::RPGJsonFileError
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#json_path R3EXS::R3EXSJsonFileError
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json_rvdata2 R3EXS
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#key_item? RPG::Item
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#kind RPG::Enemy::DropItem
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last RPG::BGM
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last RPG::BGS
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#learnings R3EXS::Class
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#learnings RPG::Class
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#length R3EXS::StringsInjector::Location
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#level RPG::Class::Learning
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#level RPG::System::TestBattler
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#list RPG::Troop::Page
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#list R3EXS::CommonEvent
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#list RPG::MoveRoute
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#list RPG::Event::Page
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#list R3EXS::MoveRoute
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#list R3EXS::Troop::Page
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#list R3EXS::Event::Page
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#list RPG::CommonEvent
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#magical? RPG::UsableItem
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#manualtransfile_path R3EXS::ManualTransFilePathError
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#max_level RPG::Actor
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#max_turns RPG::State
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#members RPG::Troop
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#menu_ok? RPG::UsableItem
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#message1 RPG::State
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#message1 RPG::Skill
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#message1 R3EXS::Skill
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#message1 R3EXS::State
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#message2 R3EXS::Skill
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#message2 RPG::State
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#message2 RPG::Skill
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#message2 R3EXS::State
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#message3 RPG::State
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#message3 R3EXS::State
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#message4 RPG::State
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#message4 R3EXS::State
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#min_turns RPG::State
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#mode RPG::Tileset
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#module_name R3EXS::ModuleNameError
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#move_frequency RPG::Event::Page
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#move_route RPG::Event::Page
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#move_speed RPG::Event::Page
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#move_type RPG::Event::Page
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#mp_cost RPG::Skill
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#name RPG::Troop
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#name R3EXS::BaseItem
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#name RPG::BaseItem
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#name R3EXS::Event
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#name RPG::Event
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#name RPG::MapInfo
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#name R3EXS::Troop
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#name R3EXS::CommonEvent
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#name R3EXS::Animation
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#name R3EXS::Tileset
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#name RPG::AudioFile
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#name R3EXS::MapInfo
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#name RPG::CommonEvent
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#name RPG::Tileset
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#name RPG::Animation
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#need_selection? RPG::UsableItem
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#nickname R3EXS::Actor
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#nickname RPG::Actor
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#none? RPG::UsableItem::Damage
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#note R3EXS::Map
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#note RPG::Class::Learning
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#note R3EXS::Tileset
-
#note R3EXS::Class::Learning
-
#note RPG::BaseItem
-
#note R3EXS::BaseItem
-
#note RPG::Map
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#note RPG::Tileset
-
#number_of_targets RPG::UsableItem
-
#obj R3EXS::R3EXSTypeError
-
#obj R3EXS::RPGTypeError
-
object_json R3EXS::Utils
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object_rvdata2 R3EXS::Utils
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#occasion RPG::UsableItem
-
#opt_display_tp RPG::System
-
#opt_draw_title RPG::System
-
#opt_extra_exp RPG::System
-
#opt_floor_death RPG::System
-
#opt_followers RPG::System
-
#opt_slip_death RPG::System
-
#opt_transparent RPG::System
-
#opt_use_midi RPG::System
-
#order RPG::MapInfo
-
#pages RPG::Troop
-
#pages RPG::Event
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#pages R3EXS::Troop
-
#pages R3EXS::Event
-
#parallax_loop_x RPG::Map
-
#parallax_loop_y RPG::Map
-
#parallax_name RPG::Map
-
#parallax_show RPG::Map
-
#parallax_sx RPG::Map
-
#parallax_sy RPG::Map
-
#parallel? RPG::CommonEvent
-
#parameter R3EXS::MoveCommand
-
#parameter R3EXS::EventCommand
-
#parameters RPG::MoveCommand
-
#parameters RPG::EventCommand
-
#params RPG::System::Terms
-
#params R3EXS::System::Terms
-
#params RPG::Enemy
-
#params RPG::EquipItem
-
#params RPG::Class
-
#parent_id RPG::MapInfo
-
#party_members RPG::System
-
#pattern RPG::Event::Page::Graphic
-
#performance RPG::Armor
-
#performance RPG::Weapon
-
#physical? RPG::UsableItem
-
#pitch RPG::AudioFile
-
#play RPG::ME
-
#play RPG::SE
-
#play RPG::BGS
-
#play RPG::BGM
-
#pos RPG::BGS
-
#pos RPG::BGM
-
#position RPG::Animation
-
#price RPG::Item
-
#price RPG::EquipItem
-
#priority RPG::State
-
#priority_type RPG::Event::Page
-
#rating RPG::Enemy::Action
-
#recover? RPG::UsableItem::Damage
-
#red Tone
-
#red Color
-
#region_set RPG::Map::Encounter
-
#remove_at_battle_end RPG::State
-
#remove_by_damage RPG::State
-
#remove_by_restriction RPG::State
-
#remove_by_walking RPG::State
-
#repeat RPG::MoveRoute
-
#repeats RPG::UsableItem
-
#replay RPG::BGS
-
#replay RPG::BGM
-
#required_wtype_id1 RPG::Skill
-
#required_wtype_id2 RPG::Skill
-
#resize Table
-
#restriction RPG::State
-
#rewrite R3EXS::StringsInjector
-
#rgss3a_path R3EXS::RGSS3AFileError
-
rgss3a_rvdata2 R3EXS
-
rpg_r3exs R3EXS::Utils
-
#rvdata2_dir R3EXS::Rvdata2DirError
-
rvdata2_json R3EXS
-
#rvdata2_path R3EXS::Rvdata2FileError
-
#scope RPG::UsableItem
-
#scripts_info_path R3EXS::ScriptsInfoPathError
-
scripts_rb R3EXS
-
#scroll_type RPG::Map
-
#scroll_x RPG::MapInfo
-
#scroll_y RPG::MapInfo
-
#se RPG::Animation::Timing
-
#self_switch_ch RPG::Event::Page::Condition
-
#self_switch_valid RPG::Event::Page::Condition
-
#set Tone
-
#set Color
-
#ship RPG::System
-
#sign RPG::UsableItem::Damage
-
#skill_id RPG::Enemy::Action
-
#skill_id RPG::Class::Learning
-
#skill_types RPG::System
-
#skill_types R3EXS::System
-
#skippable RPG::MoveRoute
-
#sounds RPG::System
-
#span RPG::Troop::Page
-
#specify_battleback RPG::Map
-
#speed RPG::UsableItem
-
#start_map_id RPG::System::Vehicle
-
#start_map_id RPG::System
-
#start_offset R3EXS::StringsInjector::Location
-
#start_x RPG::System::Vehicle
-
#start_x RPG::System
-
#start_y RPG::System::Vehicle
-
#start_y RPG::System
-
#step_anime RPG::Event::Page
-
#steps_to_remove RPG::State
-
stop RPG::SE
-
stop RPG::ME
-
stop RPG::BGM
-
stop RPG::BGS
-
#strings R3EXS::StringsExtractor
-
#stype_id RPG::Skill
-
#success_rate RPG::UsableItem
-
#switch1_id RPG::Event::Page::Condition
-
#switch1_valid RPG::Event::Page::Condition
-
#switch2_id RPG::Event::Page::Condition
-
#switch2_valid RPG::Event::Page::Condition
-
#switch_id RPG::CommonEvent
-
#switch_id RPG::Troop::Page::Condition
-
#switch_valid RPG::Troop::Page::Condition
-
#switches RPG::System
-
#switches R3EXS::System
-
#terms RPG::System
-
#terms R3EXS::System
-
#test_battlers RPG::System
-
#test_troop_id RPG::System
-
#through RPG::Event::Page
-
#tile_id RPG::Event::Page::Graphic
-
#tileset_id RPG::Map
-
#tileset_names RPG::Tileset
-
#timings RPG::Animation
-
#title1_name RPG::System
-
#title2_name RPG::System
-
#title_bgm RPG::System
-
#to_hp? RPG::UsableItem::Damage
-
#to_mp? RPG::UsableItem::Damage
-
#to_screen? RPG::Animation
-
#tp_cost RPG::Skill
-
#tp_gain RPG::UsableItem
-
#trigger RPG::CommonEvent
-
#trigger RPG::Event::Page
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#troop_id RPG::Map::Encounter
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#turn_a RPG::Troop::Page::Condition
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#turn_b RPG::Troop::Page::Condition
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#turn_ending RPG::Troop::Page::Condition
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#turn_valid RPG::Troop::Page::Condition
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#type RPG::UsableItem::Damage
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#usage R3EXS::EventCommand
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#usage R3EXS::MoveCommand
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#value RPG::BaseItem::Feature
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#value1 RPG::UsableItem::Effect
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#value2 RPG::UsableItem::Effect
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#variable_id RPG::Event::Page::Condition
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#variable_valid RPG::Event::Page::Condition
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#variable_value RPG::Event::Page::Condition
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#variables RPG::System
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#variables R3EXS::System
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#variance RPG::UsableItem::Damage
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#version_id RPG::System
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#visit_string_node R3EXS::StringsInjector
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#visit_string_node R3EXS::StringsExtractor
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#visit_symbol_node R3EXS::StringsInjector
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#visit_symbol_node R3EXS::StringsExtractor
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#volume RPG::AudioFile
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#wait RPG::MoveRoute
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#walk_anime RPG::Event::Page
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#weapon_types RPG::System
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#weapon_types R3EXS::System
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#weight RPG::Map::Encounter
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#width RPG::Map
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#window_tone RPG::System
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#with_symbol R3EXS::StringsExtractor
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#wtype_id RPG::Weapon
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#x RPG::Troop::Member
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#x RPG::Event
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#xsize Table
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#y RPG::Troop::Member
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#y RPG::Event
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#ysize Table
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#zsize Table