Class: Wads::Panel
Overview
A panel is simply an alias for a widget, although you can optionally treat them differently if you wish. Generally a panel is used to apply a specific layout to a sub-section of the screen.
Instance Attribute Summary
Attributes inherited from Widget
#base_z, #children, #gui_theme, #height, #is_selected, #layout, #overlay_widget, #override_color, #text_input_fields, #visible, #width, #x, #y
Instance Method Summary collapse
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#initialize(x, y, w, h, layout = nil, theme = nil) ⇒ Panel
constructor
A new instance of Panel.
Methods inherited from Widget
#add, #add_axis_lines, #add_button, #add_child, #add_delete_button, #add_document, #add_graph_display, #add_image, #add_multi_select_table, #add_overlay, #add_panel, #add_plot, #add_single_select_table, #add_table, #add_text, #border_color, #bottom_edge, #button_down, #button_up, #center_children, #center_x, #center_y, #clear_children, #contains_click, #debug, #disable_background, #disable_border, #draw, #draw_background, #draw_border, #enable_background, #enable_border, #error, #get_layout, #get_theme, #graphics_color, #handle_key_press, #handle_mouse_down, #handle_mouse_up, #handle_right_mouse, #handle_update, #info, #intercept_widget_event, #left_edge, #move_recursive_absolute, #move_recursive_delta, #overlaps_with, #relative_x, #relative_y, #relative_z_order, #remove_child, #remove_children, #remove_children_by_type, #render, #right_edge, #selection_color, #set_absolute_position, #set_dimensions, #set_layout, #set_selected, #set_theme, #text_color, #top_edge, #unset_selected, #update, #uses_layout, #warn, #widget_z, #x_pixel_to_screen, #y_pixel_to_screen, #z_order
Constructor Details
#initialize(x, y, w, h, layout = nil, theme = nil) ⇒ Panel
Returns a new instance of Panel.
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# File 'lib/wads/widgets.rb', line 1747 def initialize(x, y, w, h, layout = nil, theme = nil) super(x, y, w, h, layout, theme) end |