Method: BiDimensionalTree#new_node
- Defined in:
- lib/bi-dimensional-access.rb
#new_node(node, x, y, *args) ⇒ Object
Create a new branch after locating it’s place
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# File 'lib/bi-dimensional-access.rb', line 10 def new_node(node, x, y, *args) if @root.nil? puts "Adding the node (#{x}, #{y}) in the root" return @root = BiNode.new(x, y, *args) elsif node.nil? return node = BiNode.new(x, y, *args) elsif node.x == x if node.y == y return node elsif y < node.y if node.south.nil? puts "Adding the node (#{x}, #{y}) in the south of (#{node.x}, #{node.y})" node.south = new_node(node.south, x, y, *args) else new_node(node.south, x, y, *args) end elsif y > node.y if node.north.nil? puts "Adding the node (#{x}, #{y}) in the north of (#{node.x}, #{node.y})" node.north = new_node(node.north, x, y, *args) else new_node(node.north, x, y, *args) end end elsif x < node.x if node.west.nil? puts "Adding the node (#{x}, #{y}) in the west of (#{node.x}, #{node.y})" node.west = new_node(node.west, x, y, *args) else new_node(node.west, x, y, *args) end elsif x > node.x if node.east.nil? puts "Adding the node (#{x}, #{y}) in the east of (#{node.x}, #{node.y})" node.east = new_node(node.east, x, y, *args) else new_node(node.east, x, y, *args) end end end |