Class: StudioGame::Game
- Inherits:
-
Object
- Object
- StudioGame::Game
- Defined in:
- lib/studio_game/game.rb
Instance Attribute Summary collapse
-
#title ⇒ Object
readonly
Returns the value of attribute title.
Instance Method Summary collapse
- #add_player(player) ⇒ Object
- #high_score_entry(player) ⇒ Object
-
#initialize(title) ⇒ Game
constructor
A new instance of Game.
- #load_players(from_file) ⇒ Object
- #play(rounds) ⇒ Object
- #print_name_and_health(player) ⇒ Object
- #print_stats ⇒ Object
- #save_high_scores(to_file = "high_scores.txt") ⇒ Object
- #total_points ⇒ Object
Constructor Details
#initialize(title) ⇒ Game
Returns a new instance of Game.
12 13 14 15 |
# File 'lib/studio_game/game.rb', line 12 def initialize(title) @title = title.capitalize @players = [] end |
Instance Attribute Details
#title ⇒ Object (readonly)
Returns the value of attribute title.
10 11 12 |
# File 'lib/studio_game/game.rb', line 10 def title @title end |
Instance Method Details
#add_player(player) ⇒ Object
34 35 36 |
# File 'lib/studio_game/game.rb', line 34 def add_player(player) @players << player end |
#high_score_entry(player) ⇒ Object
71 72 73 74 |
# File 'lib/studio_game/game.rb', line 71 def high_score_entry(player) formatted_name = player.name.ljust(20, '.') "#{formatted_name} #{player.score}" end |
#load_players(from_file) ⇒ Object
17 18 19 20 21 22 23 |
# File 'lib/studio_game/game.rb', line 17 def load_players(from_file) lines = File.readlines(from_file) lines.each do |line| player = Player.from_csv(line) add_player(player) end end |
#play(rounds) ⇒ Object
38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 |
# File 'lib/studio_game/game.rb', line 38 def play(rounds) puts "-----\n" puts "There are #{@players.size} players in #{@title}." treasures = TreasureTrove::TREASURES puts "\nThere are #{treasures.size} treasures in the treasure trove." treasures.each do |t| puts "A #{t.name} is worth #{t.points} points." end puts "\n" @players.each do |p| puts p end 1.upto(rounds) do |r| puts "\nRound #{r}:" @players.each do |p| GameTurn.take_turn(p) puts p end end end |
#print_name_and_health(player) ⇒ Object
67 68 69 |
# File 'lib/studio_game/game.rb', line 67 def print_name_and_health(player) puts "#{player.name} (#{player.health})" end |
#print_stats ⇒ Object
76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 |
# File 'lib/studio_game/game.rb', line 76 def print_stats strong_players = @players.select { |s| s.strong? } wimpy_players = @players.reject { |r| r.strong? } puts "\n#{title} Statistics:" puts "\n#{strong_players.size} strong players:" strong_players.each do |p| print_name_and_health(p) end puts "\n#{wimpy_players.size} wimpy players:" wimpy_players.each do |p| print_name_and_health(p) end @players.sort.each do |p| puts "\n#{p.name}'s point totals:" p.each_found_treasure do |t| puts "#{t.points} total #{t.name} points." end puts "#{p.points} grand total points." end puts "\n#{total_points} total points from treasures found." puts "\n#{title} High Scores:" @players.sort.each do |player| puts high_score_entry(player) end end |
#save_high_scores(to_file = "high_scores.txt") ⇒ Object
25 26 27 28 29 30 31 32 |
# File 'lib/studio_game/game.rb', line 25 def save_high_scores(to_file="high_scores.txt") File.open(to_file, "w") do |file| file.puts "#{@title} High Scores:" @players.sort.each do |p| file.puts high_score_entry(p) end end end |
#total_points ⇒ Object
63 64 65 |
# File 'lib/studio_game/game.rb', line 63 def total_points @players.reduce(0) { |sum, player| sum + player.points } end |