Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 12

def initialize(title)
	@title = title.capitalize
	@players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 10

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 34

def add_player(player)
	@players << player
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 71

def high_score_entry(player)
	formatted_name = player.name.ljust(20, '.')
	"#{formatted_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 17

def load_players(from_file)
	lines = File.readlines(from_file)
	lines.each do |line|
		player = Player.from_csv(line)
		add_player(player)
	end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 38

def play(rounds)
	puts "-----\n"
	puts "There are #{@players.size} players in #{@title}."

	treasures = TreasureTrove::TREASURES
	puts "\nThere are #{treasures.size} treasures in the treasure trove."
	treasures.each do |t|
		puts "A #{t.name} is worth #{t.points} points."
	end
	puts "\n"
	@players.each do |p|
		puts p 
	end

	1.upto(rounds) do |r|

		puts "\nRound #{r}:"

		@players.each do |p|
			GameTurn.take_turn(p)
			puts p
		end
	end
end


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# File 'lib/studio_game/game.rb', line 67

def print_name_and_health(player)
		puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/game.rb', line 76

def print_stats
	strong_players = @players.select { |s| s.strong? }
	wimpy_players = @players.reject { |r| r.strong? }


	puts "\n#{title} Statistics:"

	puts "\n#{strong_players.size} strong players:"
	strong_players.each do |p|
		print_name_and_health(p)
	end

	puts "\n#{wimpy_players.size} wimpy players:"
	wimpy_players.each do |p|
		print_name_and_health(p)
	end

	@players.sort.each do |p|
		puts "\n#{p.name}'s point totals:"
		p.each_found_treasure do |t|
			puts "#{t.points} total #{t.name} points."
		end
		puts "#{p.points} grand total points."
	end

	puts "\n#{total_points} total points from treasures found."

	puts "\n#{title} High Scores:"
	@players.sort.each do |player|
		puts high_score_entry(player)
	end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 25

def save_high_scores(to_file="high_scores.txt")
	File.open(to_file, "w") do |file|
		file.puts "#{@title} High Scores:"
			@players.sort.each do |p|
			file.puts high_score_entry(p)
		end
	end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 63

def total_points
	@players.reduce(0) { |sum, player| sum + player.points }
end