Class: Map
- Inherits:
-
Object
- Object
- Map
- Includes:
- MapDungeon, MapEntity, MapPoint
- Defined in:
- lib/map/map.rb
Instance Attribute Summary collapse
-
#adjacencies ⇒ Object
readonly
Attribute access.
-
#map_nodes ⇒ Object
readonly
Attribute access.
Instance Method Summary collapse
-
#add_entity(point, entity) ⇒ Object
Adds a new entity to the node.
-
#add_new_adjacent(point, newAdjacent) ⇒ Object
Adds a new adjacent to point only if it belongs to the map.
-
#add_new_node(point, node, adjacencies = []) ⇒ Object
Allows user to add a new node after building the map.
-
#build_map(filePath, pointBuilder = "", dungeonBuilder = "", entityBuilder = "") ⇒ Object
Builds the map structure from XML specification.
-
#check_connectivity(point, visited = Hash.new()) ⇒ Object
Checks if the map generated is fully connected.
-
#delete_adjacent(point, adjacent) ⇒ Object
Delete a single element from the adjacent list of point.
-
#delete_node(point) ⇒ Object
Allows user to delete a node of the map.
-
#each_adjacency ⇒ Object
Iterates over the adjacency hash.
-
#get_node(point) ⇒ Object
Returns the node with that coordinates.
-
#has_entity?(point, entity) ⇒ Boolean
Checks if there is an entity on the node.
-
#initialize ⇒ Map
constructor
A new instance of Map.
-
#is_adjacent?(point1, point2) ⇒ Boolean
Check if point2 is in the adjacent list of point1.
-
#move(point, entity, movX = 0, movY = 0, movZ = 0) ⇒ Object
Allows to make a movement without creating a explicit Point object.
-
#movement(fromPoint, toPoint, entity) ⇒ Object
Puts move the entity from one point to an adjacent.
-
#remove_entity(point, entity) ⇒ Object
Removes an entity.
-
#shortest_path(initial, destination) ⇒ Object
Shortest path from initial to destination.
Constructor Details
#initialize ⇒ Map
Returns a new instance of Map.
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# File 'lib/map/map.rb', line 11 def initialize() @map_nodes = Hash.new() @adjacencies = Hash.new() end |
Instance Attribute Details
#adjacencies ⇒ Object (readonly)
Attribute access
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# File 'lib/map/map.rb', line 17 def adjacencies @adjacencies end |
#map_nodes ⇒ Object (readonly)
Attribute access
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# File 'lib/map/map.rb', line 17 def map_nodes @map_nodes end |
Instance Method Details
#add_entity(point, entity) ⇒ Object
Adds a new entity to the node
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# File 'lib/map/map.rb', line 107 def add_entity(point, entity) @map_nodes[point].add_entity(entity, entity.type()) end |
#add_new_adjacent(point, newAdjacent) ⇒ Object
Adds a new adjacent to point only if it belongs to the map
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# File 'lib/map/map.rb', line 93 def add_new_adjacent(point, newAdjacent) if((@map_nodes[point] != nil) && !(is_adjacent?(point, newAdjacent)) && (@map_nodes[newAdjacent] != nil)) @adjacencies[point] << newAdjacent @adjacencies[newAdjacent] << point end end |
#add_new_node(point, node, adjacencies = []) ⇒ Object
Allows user to add a new node after building the map
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# File 'lib/map/map.rb', line 75 def add_new_node(point, node, adjacencies = []) @map_nodes[point] = node @adjacencies[point] = adjacencies adjacencies.each do |p| if((@adjacencies[p] != nil) && !(is_adjacent?(p, point))) @adjacencies[p] << point end end end |
#build_map(filePath, pointBuilder = "", dungeonBuilder = "", entityBuilder = "") ⇒ Object
Builds the map structure from XML specification
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# File 'lib/map/map.rb', line 20 def build_map(filePath, pointBuilder = "", dungeonBuilder = "", entityBuilder = "") if(filePath.include?('http')) doc = parse_from_URL(filePath) else doc = parse_from_XML(filePath) end doc.remove_namespaces! doc.xpath("//node").each() do |node| coords = node.xpath("point//*") point = build_point(coords, pointBuilder) dungeonElements = node.xpath("dungeon//*[not(name()='entity') and not(ancestor-or-self::entity)]") dungeon = build_dungeon(node, dungeonElements, dungeonBuilder, entityBuilder) @map_nodes[point] = dungeon build_adjacent(point, node, pointBuilder) end p = @map_nodes.keys().sample() #Get random key if(@map_nodes.length() != check_connectivity(p)) raise MapExceptions::MalformedMapException.new() end end |
#check_connectivity(point, visited = Hash.new()) ⇒ Object
Checks if the map generated is fully connected
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# File 'lib/map/map.rb', line 122 def check_connectivity(point, visited = Hash.new()) visited[point] = 1 @adjacencies[point].each do |nextPoint| if(!visited.has_key?(nextPoint)) check_connectivity(nextPoint, visited) end end return visited.length() end |
#delete_adjacent(point, adjacent) ⇒ Object
Delete a single element from the adjacent list of point
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# File 'lib/map/map.rb', line 101 def delete_adjacent(point, adjacent) @adjacencies[point].delete(adjacent) @adjacencies[adjacent].delete(point) end |
#delete_node(point) ⇒ Object
Allows user to delete a node of the map
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# File 'lib/map/map.rb', line 86 def delete_node(point) @map_nodes.delete(point) @adjacencies.delete(point) @adjacencies.each { |k, v| @adjacencies[k].delete(point) } end |
#each_adjacency ⇒ Object
Iterates over the adjacency hash
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# File 'lib/map/map.rb', line 68 def each_adjacency() @adjacencies.each { |key, value| value.each { |adjacent| yield adjacent } } end |
#get_node(point) ⇒ Object
Returns the node with that coordinates
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# File 'lib/map/map.rb', line 63 def get_node(point) @map_nodes[point] end |
#has_entity?(point, entity) ⇒ Boolean
Checks if there is an entity on the node
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# File 'lib/map/map.rb', line 117 def has_entity?(point, entity) @map_nodes[point].has_entity?(entity, entity.type()) end |
#is_adjacent?(point1, point2) ⇒ Boolean
Check if point2 is in the adjacent list of point1
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# File 'lib/map/map.rb', line 58 def is_adjacent?(point1, point2) @adjacencies[point1].find { |p| point2 == p } end |
#move(point, entity, movX = 0, movY = 0, movZ = 0) ⇒ Object
Allows to make a movement without creating a explicit Point object
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# File 'lib/map/map.rb', line 42 def move(point, entity, movX = 0, movY = 0, movZ = 0) toPoint = Point.new(point.x()+movX, point.y()+movY, point.z()+movZ) movement(point, toPoint, entity) end |
#movement(fromPoint, toPoint, entity) ⇒ Object
Puts move the entity from one point to an adjacent
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# File 'lib/map/map.rb', line 48 def movement(fromPoint, toPoint, entity) if(is_adjacent?(fromPoint, toPoint)) remove_entity(fromPoint, entity) add_entity(toPoint, entity) else raise MapExceptions::NotAdjacentException.new(fromPoint,toPoint) end end |
#remove_entity(point, entity) ⇒ Object
Removes an entity
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# File 'lib/map/map.rb', line 112 def remove_entity(point, entity) @map_nodes[point].remove_entity(entity, entity.type()) end |
#shortest_path(initial, destination) ⇒ Object
Shortest path from initial to destination
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# File 'lib/map/map.rb', line 133 def shortest_path(initial, destination) distance = Hash.new() visited = Hash.new() @adjacencies.each_key do |point| if(is_adjacent?(initial, point)) distance[point] = 1 else distance[point] = (2**(0.size * 8 - 2) - 1) end end visited[initial] = true distance.delete(initial) until(visited.length == @adjacencies.length) do if((value = distance.values.min) != nil) if(!(visited.has_key?(distance.key(value)))) nextNode = distance.key(value) visited[nextNode] = true if(nextNode == destination) break; end @adjacencies[nextNode].each do |a| alt = distance[nextNode] + 1 if(!(visited.has_key?(a)) && alt < distance[a]) distance[a] = alt end end distance.delete(nextNode) end end end return distance[destination] end |