Class: RubyOnAcid::AttractionFactory
- Defined in:
- lib/rubyonacid/factories/attraction.rb
Constant Summary collapse
- SQUARE_ROOT_OF_TWO =
Math.sqrt(2.0)
Instance Attribute Summary collapse
-
#attractor_factory ⇒ Object
Values from source_factory will be “pulled” toward values from this factory.
-
#source_factory ⇒ Object
Factory to get values from.
Instance Method Summary collapse
-
#get_unit(key) ⇒ Object
Get a value from the source_factory and a value from the attractor_factory.
-
#initialize(source_factory = nil, attractor_factory = nil) ⇒ AttractionFactory
constructor
A new instance of AttractionFactory.
Methods inherited from Factory
#boolean, #choose, #get, #within
Constructor Details
#initialize(source_factory = nil, attractor_factory = nil) ⇒ AttractionFactory
Returns a new instance of AttractionFactory.
15 16 17 18 19 |
# File 'lib/rubyonacid/factories/attraction.rb', line 15 def initialize(source_factory = nil, attractor_factory = nil) super @source_factory = source_factory @attractor_factory = attractor_factory end |
Instance Attribute Details
#attractor_factory ⇒ Object
Values from source_factory will be “pulled” toward values from this factory.
13 14 15 |
# File 'lib/rubyonacid/factories/attraction.rb', line 13 def attractor_factory @attractor_factory end |
#source_factory ⇒ Object
Factory to get values from.
10 11 12 |
# File 'lib/rubyonacid/factories/attraction.rb', line 10 def source_factory @source_factory end |
Instance Method Details
#get_unit(key) ⇒ Object
Get a value from the source_factory and a value from the attractor_factory. The source_factory value will be adjusted to be closer to the attractor_factory value. The closer the values are, the greater the adjustment.
24 25 26 27 28 29 30 31 32 33 34 35 36 |
# File 'lib/rubyonacid/factories/attraction.rb', line 24 def get_unit(key) # force = delta * @magnetism / (distance * Jemini::Math::SQUARE_ROOT_OF_TWO) value = @source_factory.get_unit(key) attractor_value = @attractor_factory.get_unit(key) distance = value - attractor_value return_value = value - (0.1 / (distance * SQUARE_ROOT_OF_TWO)) if value > attractor_value and return_value < attractor_value return_value = attractor_value elsif value < attractor_value and return_value > attractor_value return_value = attractor_value end return_value end |