Method: RMath3D::RMtx2#setZero

Defined in:
lib/rmath3d/rmath3d_plain.rb

#setZeroObject

call-seq: setZero

Clears all elements by 0.0



202
203
204
205
206
207
# File 'lib/rmath3d/rmath3d_plain.rb', line 202

def setZero
  4.times do |i|
    @e[i] = 0.0
  end
  return self
end