Method: RMath3D::RMtx2#e10=

Defined in:
lib/rmath3d/rmath3d_plain.rb

#e10=(value) ⇒ Object

Replaces the element at row 1 and column 0 by value.



154
# File 'lib/rmath3d/rmath3d_plain.rb', line 154

def e10=(value) setElement(1,0,value) end