Class: Bayonetta::CLHFile::ClothAT
- Inherits:
-
LibBin::Structure
- Object
- LibBin::Structure
- Bayonetta::CLHFile::ClothAT
- Defined in:
- lib/bayonetta/clh.rb
Class Method Summary collapse
Instance Method Summary collapse
Class Method Details
.from_bxm_cloth_at(c) ⇒ Object
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# File 'lib/bayonetta/clh.rb', line 41 def self.from_bxm_cloth_at(c) clat = self::new clat.from_bxm_cloth_at(c) clat end |
Instance Method Details
#from_bxm_cloth_at(h) ⇒ Object
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# File 'lib/bayonetta/clh.rb', line 31 def from_bxm_cloth_at(h) @p1 = h.at_css("p1").content.to_i @p2 = h.at_css("p2").content.to_i @weight = h.at_css("weight").content.to_f @radius = h.at_css("radius").content.to_f @offset1 = FVector.from_bxm_vector(h.at_css("offset1").content) @offset2 = FVector.from_bxm_vector(h.at_css("offset2").content) self end |
#remap(map) ⇒ Object
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# File 'lib/bayonetta/clh.rb', line 47 def remap(map) @p1 = check_and_remap_bone(map, @p1) @p2 = check_and_remap_bone(map, @p2) end |