Class: StudioGame::Game
- Inherits:
-
Object
- Object
- StudioGame::Game
- Defined in:
- lib/studio_game/game.rb
Instance Attribute Summary collapse
-
#title ⇒ Object
readonly
Returns the value of attribute title.
Instance Method Summary collapse
- #add_player(player) ⇒ Object
- #high_score_entry(player) ⇒ Object
-
#initialize(title) ⇒ Game
constructor
A new instance of Game.
- #load_players(filename) ⇒ Object
- #play(rounds) ⇒ Object
- #print_deets(player) ⇒ Object
- #print_stats ⇒ Object
- #save_high_scores(filename = "high_scores.txt") ⇒ Object
- #total_points ⇒ Object
Constructor Details
#initialize(title) ⇒ Game
Returns a new instance of Game.
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# File 'lib/studio_game/game.rb', line 9 def initialize(title) @title = title @players = [] end |
Instance Attribute Details
#title ⇒ Object (readonly)
Returns the value of attribute title.
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# File 'lib/studio_game/game.rb', line 7 def title @title end |
Instance Method Details
#add_player(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 14 def add_player(player) @players << player end |
#high_score_entry(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 94 def high_score_entry(player) formatted_name = player.name.ljust(20, '.') "#{formatted_name} #{player.score}" end |
#load_players(filename) ⇒ Object
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# File 'lib/studio_game/game.rb', line 77 def load_players(filename) File.readlines(filename).each do | lines | lineArray = lines.split(",") add_player(Player.new(lineArray[0].to_s, lineArray[1].to_i)) end end |
#play(rounds) ⇒ Object
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# File 'lib/studio_game/game.rb', line 18 def play(rounds) treasures = TreasureTrove::TREASURES puts "There are #{treasures.size} treasures to be found:" treasures.each do | treasure | puts "A #{treasure.name} is worth #{treasure.points}" end 1.upto(rounds) do | r | puts "\nRound #{r}:" @players.each do | p | GameTurn.take_turn(p) end # break if yield end end |
#print_deets(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 69 def print_deets(player) puts "#{player.name} (#{player.health})" end |
#print_stats ⇒ Object
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# File 'lib/studio_game/game.rb', line 35 def print_stats strong, wimpy = @players.partition { |p| p.strong? } puts "#{strong.size} strong players:" strong.each do | s | print_deets(s) end puts "#{wimpy.size} wimpy players:" wimpy.each do | s | print_deets(s) end sorted_players = @players.sort puts "Knuckleheads High Scores:" @players.sort.each do | player | puts high_score_entry(player) end @players.each do | player | puts "\n#{player.name}'s points totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{player.points} grand total points" end puts "Total points: #{total_points}" end |
#save_high_scores(filename = "high_scores.txt") ⇒ Object
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# File 'lib/studio_game/game.rb', line 84 def save_high_scores(filename = "high_scores.txt") File.open(filename, "w") do | file | file.puts "#{@title} High Scores:" @players.sort.each do | player | file.puts high_score_entry(player) end end end |
#total_points ⇒ Object
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# File 'lib/studio_game/game.rb', line 73 def total_points @players.reduce(0) { |sum, player| sum + player.points } end |