Class: Nice::HtmlParser
- Inherits:
-
Object
- Object
- Nice::HtmlParser
- Defined in:
- lib/nice/html_parser.rb
Class Method Summary collapse
- .add_elements_of_current_state(doc, curr_state, upper_root = false) ⇒ Object
- .add_root_content(doc) ⇒ Object
- .add_top_css(doc, current_state) ⇒ Object
-
.annotate_referencing_nodes(doc) ⇒ Object
generates referencing data attributes in all preceiding or parent nodes of state bound elements which are used later to insert elements correctly This method supports referencing by more than one state bounded node.
- .remove_elements_not_of_state(state, doc) ⇒ Object
Class Method Details
.add_elements_of_current_state(doc, curr_state, upper_root = false) ⇒ Object
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# File 'lib/nice/html_parser.rb', line 24 def self.add_elements_of_current_state doc, curr_state, upper_root=false # get all nodes of the current state doc.css("*[data-state-root]").remove if upper_root # for upper_root option remove tree below root to shorten the search curr_state_nodes = doc.css("[data-state~='#{curr_state}']") all_nodes = doc.css("[data-state~='all']") # get reference nodes in DOM tree for current nodes and generate js insert statements stack = curr_state_nodes.reverse.each_with_index.map do |curr_node,index| # in case this node is not only assigned to the current state - check if it should be updated if curr_node.attribute("data-state").value != curr_state && !curr_node.has_attribute?("data-state-update") then next end ref_id = self.ref_node_uid( curr_state,curr_state_nodes.count - index) ref_node_name = "[data-state-uid~=\'#{ref_id}\']" ref_node = doc.css(ref_node_name) if ref_node.blank? next end #get index idx = ref_node.attribute("data-state-uid").value.split(" ").find_index(ref_id) ref_node_method = ref_node.attribute('data-state-insert-method').value.split(" ")[idx] if ref_node_method == "insert" js_text = Nice::Js::Caller.generate_js_insert_after curr_node, ref_node_name else js_text = Nice::Js::Caller.generate_js_insert_inside curr_node, ref_node_name end # remove unuseful chars which will break the js parser js_text = js_text.gsub(/(\r\n|\n|\r|\t|\s\s)/,'') end # nodes with 'all' attribute stack += all_nodes.reverse.each_with_index.map do |curr_node,index| if !curr_node.has_attribute?("data-state-update") then next end ref_id = self.ref_node_uid( 'all',all_nodes.count - index) ref_node_name = "[data-state-uid~=\'#{ref_id}\']" ref_node = doc.css(ref_node_name) if ref_node.blank? next end #get index idx = ref_node.attribute("data-state-uid").value.split(" ").find_index(ref_id) ref_node_method = ref_node.attribute('data-state-insert-method').value.split(" ")[idx] if ref_node_method == "insert" js_text = Nice::Js::Caller.generate_js_insert_after curr_node, ref_node_name else js_text = Nice::Js::Caller.generate_js_insert_inside curr_node, ref_node_name end # remove unuseful chars which will break the js parser js_text = js_text.gsub(/(\r\n|\n|\r|\t|\s\s)/,'') end stack end |
.add_root_content(doc) ⇒ Object
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# File 'lib/nice/html_parser.rb', line 164 def self.add_root_content doc if doc.css("[data-state-root]").length == 0 raise "You must add add a data-state-root in your application.html to your main container" else ref_node_name = "[data-state-root]" js = [] doc.css("*[data-state-root]").each do |curr_node| js << Nice::Js::Caller.replace_node(curr_node, ref_node_name).gsub(/(\r\n|\n|\r|\t|\s\s)/,'') end js end end |
.add_top_css(doc, current_state) ⇒ Object
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# File 'lib/nice/html_parser.rb', line 159 def self.add_top_css doc, current_state doc.css("body").add_class("state-#{current_state}") doc end |
.annotate_referencing_nodes(doc) ⇒ Object
generates referencing data attributes in all preceiding or parent nodes of state bound elements which are used later to insert elements correctly This method supports referencing by more than one state bounded node
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# File 'lib/nice/html_parser.rb', line 100 def self.annotate_referencing_nodes doc per_state_counter = {} doc.css("[data-state]").each do |curr_node| # each node can have multiple state references which need to be # treated separately states = curr_node.attribute("data-state").value.split(" ") states.each do |state| # increase counter per state per_state_counter[state] ||= 0 idx = per_state_counter[state] += 1 # try using preceding element if one exists otherwise use parent. # the referencing node must not be an state bound element otherwise # we can not be sure the element is always present. prev_node = curr_node.previous_element while prev_node && prev_node.has_attribute?("data-state") prev_node = prev_node.previous_element end if prev_node && !prev_node.has_attribute?("data-state") node = prev_node method = "insert" else par_node = curr_node.parent while par_node && par_node.has_attribute?("data-state") par_node = par_node.parent end if par_node && !par_node.has_attribute?("data-state") node = curr_node.parent method = "append" else raise "No reference could be created for node #{curr_node}. Make sure this node \ is preceeded or sourrounded at least by one non state bound element." end end next if node == nil # add reference to the found element a = node.has_attribute?('data-state-uid') ? [node.attribute('data-state-uid').value] : [] a += [self.ref_node_uid(state,idx)] node['data-state-uid'] = a.join(" ") m = node.has_attribute?('data-state-insert-method') ? [node.attribute('data-state-insert-method').value] : [] m += [method] node['data-state-insert-method'] = m.join(" ") end end doc end |
.remove_elements_not_of_state(state, doc) ⇒ Object
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# File 'lib/nice/html_parser.rb', line 8 def self.remove_elements_not_of_state(state, doc) doc.css("[data-state]").each do |node| state_list = node.attribute('data-state').value.split(" ") if !state_list.include?('all') && !state_list.include?(state) then p "removed state: #{state_list}" node.remove end end doc end |