Module: ArrayOfHashes
- Includes:
- Enumerable
- Included in:
- Player, Strategy, StrategyProfile
- Defined in:
- lib/minigame/array_of_hashes.rb
Class Method Summary collapse
-
.included(klass) ⇒ Object
creates a singleton method on the included class which avoids having to put ‘required_keys’ into the included classes initialize method.
Instance Method Summary collapse
- #<<(val) ⇒ Object
- #check_array(array_of_hashes) ⇒ Object
- #check_keys(val) ⇒ Object
- #each(&block) ⇒ Object
- #initialize(*array_of_hashes) ⇒ Object
-
#required_keys(*keys) ⇒ Object
required keys available on the instance.
- #required_keys=(keys) ⇒ Object
Class Method Details
.included(klass) ⇒ Object
creates a singleton method on the included class which avoids having to put ‘required_keys’ into the included classes initialize method
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# File 'lib/minigame/array_of_hashes.rb', line 23 def self.included(klass) class << klass attr_accessor :keys def required_keys(*keys) # force single keys to be an array keys = [keys].flatten keys.each do |x| raise 'Not a symbol' if !keys[0].is_a? Symbol end @keys=keys end end end |
Instance Method Details
#<<(val) ⇒ Object
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# File 'lib/minigame/array_of_hashes.rb', line 63 def <<(val) check_keys(val) @array_of_hashes << val end |
#check_array(array_of_hashes) ⇒ Object
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# File 'lib/minigame/array_of_hashes.rb', line 51 def check_array(array_of_hashes) raise 'Not an array' if !array_of_hashes.is_a? Array array_of_hashes.each{|x|check_keys(x)} end |
#check_keys(val) ⇒ Object
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# File 'lib/minigame/array_of_hashes.rb', line 56 def check_keys(val) raise "Not a Hash" if val.class != Hash @keys.each do |x| raise "#{x.to_s.capitalize} required" if !val.keys.include?(x) end end |
#each(&block) ⇒ Object
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# File 'lib/minigame/array_of_hashes.rb', line 14 def each(&block) @array_of_hashes.each do |matchup| block.call(matchup) end end |
#initialize(*array_of_hashes) ⇒ Object
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# File 'lib/minigame/array_of_hashes.rb', line 4 def initialize(*array_of_hashes) array_of_hashes = [array_of_hashes].flatten @keys ||=[] # checks to see if required_keys was called # as a singleton method on the included class @keys = self.class.keys if self.class.keys check_array(array_of_hashes) @array_of_hashes=array_of_hashes end |
#required_keys(*keys) ⇒ Object
required keys available on the instance
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# File 'lib/minigame/array_of_hashes.rb', line 38 def required_keys(*keys) # force single keys to be an array keys = [keys].flatten keys.each do |x| raise 'Not a symbol' if !keys[0].is_a? Symbol end @keys = keys end |
#required_keys=(keys) ⇒ Object
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# File 'lib/minigame/array_of_hashes.rb', line 47 def required_keys=(keys) required_keys(keys) end |