Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 10

def initialize(title)
	@title = title
	@players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 8

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 36

def add_player(player)
	@players << player
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 32

def high_score_entry(player)
	print_name_and_health(player)
end

#load(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 15

def load(from_file)
	File.readlines(from_file).each do |line|
		add_player(Player.from_csv(line))
	end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 40

def play(rounds)
	puts "\n\n#{@title}'s game"

	treasures = TreasureTrove::TREASURES
	puts "\nThere are #{treasures.size} treasures to be found:"
	treasures.each do |treasure|
		puts "A #{treasure.name} is worth #{treasure.points}"
	end

	1.upto(rounds) do |round|
		puts "\n---- New round: #{round} ----"
		@players.each do |player|
			GameTurn.take_turn(player)
			puts player
		end
		puts "Points at the end of the #{round}round: #{total_points}"
		# if yield
		# 	break
		# end
	end
end


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# File 'lib/studio_game/game.rb', line 62

def print_name_and_health(player)
	"#{player.name}".ljust(20, '.') + "#{player.score}"
	# "#{player.score}".ljust(20, '.') + "#{player.name}"
end


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# File 'lib/studio_game/game.rb', line 67

def print_stats
	puts "\n\n#{@title}'s Stats"
	strongs, wimpies = @players.partition{ |player| player.strong? }
	# strongs.sort.reverse!

	puts "\n#{strongs.length} strong player:"
	strongs.each { |player| puts "#{player.name} (#{player.health})" }

	puts "\n#{wimpies.length} wimpy player:"
	wimpies.each { |player| puts "#{player.name} (#{player.health})" }

	# sorted_players = @players.sort_by { |player| player.score } .reverse
	# sorted_players = @players.sort { |x,y| y.score <=> x.score }
	@players.each do |player|
		puts "\n#{player.name}'s points totals:"
		player.each_found_treasure do | treasure |
			puts "#{treasure.points} total #{treasure.name} points"
		end
		puts "#{player.points} grand total points"
	end

	puts "\n\n#{@title}'s High Scores"
	@players.sort.each do |player|
		puts high_score_entry(player)
	end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 21

def save_high_scores(to_file="high_scores.txt")
	File.open(to_file,'w') do |file|

		file.puts "#{@title}'s High Scores:"
		@players.sort.each do |player|
			# file.puts print_name_and_health(player)
			file.puts "#{high_score_entry(player)}"
		end
	end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 94

def total_points
	@players.reduce(0) { |sum, player| sum + player.points }
end