Class: LifeGame::Field
- Inherits:
-
Object
- Object
- LifeGame::Field
- Defined in:
- lib/kaki-lifegame.rb
Constant Summary collapse
- MG =
4
Instance Attribute Summary collapse
-
#height ⇒ Object
Returns the value of attribute height.
-
#size ⇒ Object
readonly
Returns the value of attribute size.
-
#step ⇒ Object
readonly
Returns the value of attribute step.
-
#width ⇒ Object
Returns the value of attribute width.
Instance Method Summary collapse
- #alive_cells(x, y) ⇒ Object
- #back ⇒ Object
- #change_window_size(size, f = true) ⇒ Object
- #clear ⇒ Object
- #copy ⇒ Object
- #count ⇒ Object
- #each_cell ⇒ Object
- #get_cell(x, y) ⇒ Object
-
#initialize ⇒ Field
constructor
A new instance of Field.
- #load(file_name) ⇒ Object
- #new_field ⇒ Object
- #next ⇒ Object
- #preserve ⇒ Object
- #renewal?(x, y) ⇒ Boolean
- #reset_cell(x, y) ⇒ Object
- #restore ⇒ Object
- #save(file_name) ⇒ Object
- #set_cell(x, y) ⇒ Object
- #step_reset ⇒ Object
Constructor Details
#initialize ⇒ Field
Returns a new instance of Field.
7 8 9 10 11 12 13 14 |
# File 'lib/kaki-lifegame.rb', line 7 def initialize @width, @height = 70, 50 @size = :small clear @step = @stored_step = 0 @reserved = copy @store = [] end |
Instance Attribute Details
#height ⇒ Object
Returns the value of attribute height.
16 17 18 |
# File 'lib/kaki-lifegame.rb', line 16 def height @height end |
#size ⇒ Object (readonly)
Returns the value of attribute size.
15 16 17 |
# File 'lib/kaki-lifegame.rb', line 15 def size @size end |
#step ⇒ Object (readonly)
Returns the value of attribute step.
15 16 17 |
# File 'lib/kaki-lifegame.rb', line 15 def step @step end |
#width ⇒ Object
Returns the value of attribute width.
16 17 18 |
# File 'lib/kaki-lifegame.rb', line 16 def width @width end |
Instance Method Details
#alive_cells(x, y) ⇒ Object
46 47 48 49 50 |
# File 'lib/kaki-lifegame.rb', line 46 def alive_cells(x, y) get_cell(x - 1, y - 1) + get_cell(x, y - 1) + get_cell(x + 1, y - 1) + get_cell(x - 1, y) + get_cell(x + 1, y) + get_cell(x - 1, y + 1) + get_cell(x, y + 1) + get_cell(x + 1, y + 1) end |
#back ⇒ Object
123 124 125 126 127 |
# File 'lib/kaki-lifegame.rb', line 123 def back return if @store.empty? @field = @store.pop @step -= 1 end |
#change_window_size(size, f = true) ⇒ Object
129 130 131 132 133 134 135 136 137 138 |
# File 'lib/kaki-lifegame.rb', line 129 def change_window_size(size, f = true) return false if @size == size @size = size @width, @height = (@size == :small) ? [70, 50] : [85, 60] clear if f @step = @stored_step = 0 @reserved = copy @store = [] true end |
#clear ⇒ Object
84 85 86 |
# File 'lib/kaki-lifegame.rb', line 84 def clear @field = new_field end |
#copy ⇒ Object
62 63 64 65 66 67 68 |
# File 'lib/kaki-lifegame.rb', line 62 def copy copied = new_field each_cell do |x, y| copied[y + MG][x + MG] = get_cell(x, y) end copied end |
#count ⇒ Object
115 116 117 |
# File 'lib/kaki-lifegame.rb', line 115 def count @step += 1 end |
#each_cell ⇒ Object
52 53 54 55 56 |
# File 'lib/kaki-lifegame.rb', line 52 def each_cell (@height + (MG - 1) * 2).times do |y| (@width + (MG - 1) * 2).times {|x| yield(x - MG + 1, y - MG + 1)} end end |
#get_cell(x, y) ⇒ Object
26 27 28 |
# File 'lib/kaki-lifegame.rb', line 26 def get_cell(x, y) @field[y + MG][x + MG] end |
#load(file_name) ⇒ Object
88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 |
# File 'lib/kaki-lifegame.rb', line 88 def load(file_name) size = nil open(file_name, "r") do |io| m = /^Size : \((.+)\)$/.match(io.gets.chomp) unless m puts "読み込みエラーです" break end @field = [] size = m[1].to_sym @step = io.gets.chomp.scan(/\d+/)[0].to_i io.each_line do |line| @field << line.chomp.split(",").map(&:to_i) end end return false unless size change_window_size(size, false) end |
#new_field ⇒ Object
58 59 60 |
# File 'lib/kaki-lifegame.rb', line 58 def new_field Array.new(@height + MG * 2) {Array.new(@width + MG * 2, 0)} end |
#next ⇒ Object
30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 |
# File 'lib/kaki-lifegame.rb', line 30 def next @before = copy @store << @before @store.shift if @store.size > 20 nxf = new_field each_cell do |x, y| n = alive_cells(x, y) if get_cell(x, y).zero? nxf[y + MG][x + MG] = 1 if n == 3 else nxf[y + MG][x + MG] = 1 if n == 2 or n == 3 end end @field = nxf end |
#preserve ⇒ Object
74 75 76 77 |
# File 'lib/kaki-lifegame.rb', line 74 def preserve @reserved = copy @stored_step = @step end |
#renewal?(x, y) ⇒ Boolean
70 71 72 |
# File 'lib/kaki-lifegame.rb', line 70 def renewal?(x, y) @before[y + MG][x + MG] != get_cell(x, y) end |
#reset_cell(x, y) ⇒ Object
22 23 24 |
# File 'lib/kaki-lifegame.rb', line 22 def reset_cell(x, y) @field[y + MG][x + MG] = 0 end |
#restore ⇒ Object
79 80 81 82 |
# File 'lib/kaki-lifegame.rb', line 79 def restore @field = @reserved @step = @stored_step end |
#save(file_name) ⇒ Object
107 108 109 110 111 112 113 |
# File 'lib/kaki-lifegame.rb', line 107 def save(file_name) open(file_name, "w") do |io| io.puts "Size : (#{@size.to_s})" io.puts "Step : #{@step}" @field.each {|x| io.puts x.map(&:to_s).join(",")} end end |
#set_cell(x, y) ⇒ Object
18 19 20 |
# File 'lib/kaki-lifegame.rb', line 18 def set_cell(x, y) @field[y + MG][x + MG] = 1 end |
#step_reset ⇒ Object
119 120 121 |
# File 'lib/kaki-lifegame.rb', line 119 def step_reset @step = 0 end |