Class: LifeGame::Field
- Inherits:
-
Object
- Object
- LifeGame::Field
- Defined in:
- lib/kaki-lifegame.rb
Constant Summary collapse
- MG =
4
Instance Attribute Summary collapse
-
#step ⇒ Object
readonly
Returns the value of attribute step.
Instance Method Summary collapse
- #alive_cells(x, y) ⇒ Object
- #clear ⇒ Object
- #copy ⇒ Object
- #count ⇒ Object
- #each_cell ⇒ Object
- #get_cell(x, y) ⇒ Object
-
#initialize ⇒ Field
constructor
A new instance of Field.
- #load(file_name) ⇒ Object
- #new_field ⇒ Object
- #next ⇒ Object
- #preserve ⇒ Object
- #renewal?(x, y) ⇒ Boolean
- #reset_cell(x, y) ⇒ Object
- #restore ⇒ Object
- #save(file_name) ⇒ Object
- #set_cell(x, y) ⇒ Object
- #step_reset ⇒ Object
Constructor Details
#initialize ⇒ Field
Returns a new instance of Field.
8 9 10 11 12 |
# File 'lib/kaki-lifegame.rb', line 8 def initialize clear @step = @stored_step = 0 @reserved = copy end |
Instance Attribute Details
#step ⇒ Object (readonly)
Returns the value of attribute step.
13 14 15 |
# File 'lib/kaki-lifegame.rb', line 13 def step @step end |
Instance Method Details
#alive_cells(x, y) ⇒ Object
41 42 43 44 45 |
# File 'lib/kaki-lifegame.rb', line 41 def alive_cells(x, y) get_cell(x - 1, y - 1) + get_cell(x, y - 1) + get_cell(x + 1, y - 1) + get_cell(x - 1, y) + get_cell(x + 1, y) + get_cell(x - 1, y + 1) + get_cell(x, y + 1) + get_cell(x + 1, y + 1) end |
#clear ⇒ Object
79 80 81 |
# File 'lib/kaki-lifegame.rb', line 79 def clear @field = Array.new(Height + MG * 2) {Array.new(Width + MG * 2, 0)} end |
#copy ⇒ Object
57 58 59 60 61 62 63 |
# File 'lib/kaki-lifegame.rb', line 57 def copy copied = new_field each_cell do |x, y| copied[y + MG][x + MG] = get_cell(x, y) end copied end |
#count ⇒ Object
100 101 102 |
# File 'lib/kaki-lifegame.rb', line 100 def count @step += 1 end |
#each_cell ⇒ Object
47 48 49 50 51 |
# File 'lib/kaki-lifegame.rb', line 47 def each_cell (Height + (MG - 1) * 2).times do |y| (Width + (MG - 1) * 2).times {|x| yield(x - MG + 1, y - MG + 1)} end end |
#get_cell(x, y) ⇒ Object
23 24 25 |
# File 'lib/kaki-lifegame.rb', line 23 def get_cell(x, y) @field[y + MG][x + MG] end |
#load(file_name) ⇒ Object
83 84 85 86 87 88 89 90 91 |
# File 'lib/kaki-lifegame.rb', line 83 def load(file_name) @field = [] open(file_name, "r") do |io| @step = io.gets.chomp.scan(/\d+/)[0].to_i io.each_line do |line| @field << line.chomp.split(",").map(&:to_i) end end end |
#new_field ⇒ Object
53 54 55 |
# File 'lib/kaki-lifegame.rb', line 53 def new_field Array.new(Height + MG * 2) {Array.new(Width + MG * 2, 0)} end |
#next ⇒ Object
27 28 29 30 31 32 33 34 35 36 37 38 39 |
# File 'lib/kaki-lifegame.rb', line 27 def next @before = copy nxf = new_field each_cell do |x, y| n = alive_cells(x, y) if get_cell(x, y).zero? nxf[y + MG][x + MG] = 1 if n == 3 else nxf[y + MG][x + MG] = 1 if n == 2 or n == 3 end end @field = nxf end |
#preserve ⇒ Object
69 70 71 72 |
# File 'lib/kaki-lifegame.rb', line 69 def preserve @reserved = copy @stored_step = @step end |
#renewal?(x, y) ⇒ Boolean
65 66 67 |
# File 'lib/kaki-lifegame.rb', line 65 def renewal?(x, y) @before[y + MG][x + MG] != get_cell(x, y) end |
#reset_cell(x, y) ⇒ Object
19 20 21 |
# File 'lib/kaki-lifegame.rb', line 19 def reset_cell(x, y) @field[y + MG][x + MG] = 0 end |
#restore ⇒ Object
74 75 76 77 |
# File 'lib/kaki-lifegame.rb', line 74 def restore @field = @reserved @step = @stored_step end |
#save(file_name) ⇒ Object
93 94 95 96 97 98 |
# File 'lib/kaki-lifegame.rb', line 93 def save(file_name) open(file_name, "w") do |io| io.puts "Step : #{@step}" @field.each {|x| io.puts x.map(&:to_s).join(",")} end end |
#set_cell(x, y) ⇒ Object
15 16 17 |
# File 'lib/kaki-lifegame.rb', line 15 def set_cell(x, y) @field[y + MG][x + MG] = 1 end |
#step_reset ⇒ Object
104 105 106 |
# File 'lib/kaki-lifegame.rb', line 104 def step_reset @step = 0 end |