Class: Kaitai::Struct::Visualizer::Node

Inherits:
Object
  • Object
show all
Defined in:
lib/kaitai/struct/visualizer/node.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(tree, value, level, value_method = nil, pos1 = nil, pos2 = nil) ⇒ Node

Returns a new instance of Node.



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# File 'lib/kaitai/struct/visualizer/node.rb', line 17

def initialize(tree, value, level, value_method = nil, pos1 = nil, pos2 = nil)
  @tree = tree
  @value = value
  @level = level
  @value_method = value_method

  unless pos1.nil? or pos2.nil?
    @pos1 = pos1
    @pos2 = pos2
  end

  @open = false
  @explored = false

  @children = []
end

Instance Attribute Details

#childrenObject (readonly)

Returns the value of attribute children.



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# File 'lib/kaitai/struct/visualizer/node.rb', line 13

def children
  @children
end

#idObject

Returns the value of attribute id.



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# File 'lib/kaitai/struct/visualizer/node.rb', line 8

def id
  @id
end

#levelObject (readonly)

Returns the value of attribute level.



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# File 'lib/kaitai/struct/visualizer/node.rb', line 10

def level
  @level
end

#parentObject

Returns the value of attribute parent.



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# File 'lib/kaitai/struct/visualizer/node.rb', line 14

def parent
  @parent
end

#pos1Object (readonly)

Returns the value of attribute pos1.



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# File 'lib/kaitai/struct/visualizer/node.rb', line 11

def pos1
  @pos1
end

#pos2Object (readonly)

Returns the value of attribute pos2.



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# File 'lib/kaitai/struct/visualizer/node.rb', line 12

def pos2
  @pos2
end

#typeObject

Returns the value of attribute type.



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# File 'lib/kaitai/struct/visualizer/node.rb', line 15

def type
  @type
end

#valueObject (readonly)

Returns the value of attribute value.



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# File 'lib/kaitai/struct/visualizer/node.rb', line 9

def value
  @value
end

Instance Method Details

#add(child) ⇒ Object



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# File 'lib/kaitai/struct/visualizer/node.rb', line 34

def add(child)
  @children << child
  child.parent = self
end

#closeObject



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# File 'lib/kaitai/struct/visualizer/node.rb', line 71

def close
  @open = false
end

#detect_str_modeObject

Empirically detects a mode that would be best to show a designated string



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# File 'lib/kaitai/struct/visualizer/node.rb', line 142

def detect_str_mode
  if @value.encoding == Encoding::ASCII_8BIT
    :hex
  else
    :str_esc
  end
end

#draw(ui) ⇒ Object



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# File 'lib/kaitai/struct/visualizer/node.rb', line 75

def draw(ui)
  print '  ' * level
  print(if @value.nil?
        '[?]'
       elsif open?
        '[-]'
       elsif openable?
         '[+]'
       else
         '[.]'
        end)
  print " #{@id}"

  pos = 2 * level + 4 + @id.length

  if open? or not openable?
    if @value.is_a?(Fixnum) or @value.is_a?(Bignum) or @value.is_a?(Float)
      print " = #{@value}"
    elsif @value.is_a?(Symbol)
      print " = #{@value}"
    elsif @value.is_a?(String)
      print ' = '
      pos += 3
      @str_mode = detect_str_mode unless @str_mode
      max_len = @tree.tree_width - pos
      case @str_mode
      when :str
        v = @value.encode('UTF-8')
        s = v[0, max_len]
      when :str_esc
        v = @value.encode('UTF-8')
        s = v.inspect[0, max_len]
      when :hex
        s = first_n_bytes_dump(@value, max_len / 3 + 1)
      else
        raise "Invalid str_mode: #{@str_mode.inspect}"
      end
      if s.length > max_len
        s = s[0, max_len - 1]
        s += ''
      end
      print s
    elsif @value === true or @value === false
      print " = #{@value}"
    elsif @value.nil?
      print " = null"
    elsif @value.is_a?(Array)
      printf ' (%d = 0x%x entries)', @value.size, @value.size
    end
  end

  puts
end

#exploreObject



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# File 'lib/kaitai/struct/visualizer/node.rb', line 164

def explore
  return if @explored

  if @value.nil?
    @value = @parent.value.send(@value_method)
  end

  @explored = true

  if @value.is_a?(Fixnum) or
     @value.is_a?(Bignum) or
     @value.is_a?(Float) or
     @value.is_a?(String) or
     @value == true or
     @value == false or
     @value.nil? or
     @value.is_a?(Symbol)
    clean_id = @id[0] == '@' ? @id[1..-1] : @id
    debug_el = @parent.value._debug[clean_id]
    #raise "Unable to get debugging aid for: #{@parent.value._debug.inspect} using ID '#{clean_id}'" unless debug_el
    if debug_el
      @pos1 = debug_el[:start]
      @pos2 = debug_el[:end]
    end
  elsif @value.is_a?(Array)
    clean_id = @id[0] == '@' ? @id[1..-1] : @id
    debug_el = @parent.value._debug[clean_id]
    raise "Unable to get debugging aid for array: #{@parent.value._debug.inspect} using ID '#{clean_id}'" unless debug_el
    aid = debug_el[:arr]
    raise "Unable to get debugging aid for array: #{debug_el.inspect}" unless aid

    max_val_digits = @value.size.to_s.size
    fmt = "%#{max_val_digits}d"

    @value.each_with_index { |el, i|
      aid_el = aid[i] || {}
      n = Node.new(@tree, el, level + 1, nil, aid_el[:start], aid_el[:end])
      n.id = sprintf(fmt, i)
      add(n)
    }
  else
    # Gather seq attributes
    @value.class::SEQ_FIELDS.each { |k|
      el = @value.instance_eval("@#{k}")
      aid = @value._debug[k]
      if aid
        aid_s = aid[:start]
        aid_e = aid[:end]
      else
        #raise "Unable to get debugging aid for '#{k}'"
        aid_s = nil
        aid_e = nil
      end
      unless el.nil?
        n = Node.new(@tree, el, level + 1, nil, aid_s, aid_e)
        n.id = k
        n.type = :seq
        add(n)
      end
    }

    attrs = Set.new(@value.class::SEQ_FIELDS)

    # Gather instances
    common_meths = Set.new
    @value.class.ancestors.each { |cl|
      next if cl == @value.class
      common_meths.merge(cl.instance_methods)
    }
    inst_meths = Set.new(@value.public_methods) - common_meths
    inst_meths.each { |meth|
      k = meth.to_s
      next if k =~ /^_/ or attrs.include?(k)
      n = Node.new(@tree, nil, level + 1, meth)
      n.id = k
      n.type = :instance
      add(n)
    }
  end
end

#first_n_bytes_dump(s, n) ⇒ Object



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# File 'lib/kaitai/struct/visualizer/node.rb', line 129

def first_n_bytes_dump(s, n)
  i = 0
  r = ''
  s.each_byte { |x|
    r << sprintf('%02x ', x)
    i += 1
    break if i >= n
  }
  r
end

#heightObject

Determine total height of an element, including all children if it’s open and visible



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# File 'lib/kaitai/struct/visualizer/node.rb', line 248

def height
  if @open
    r = 1
    @children.each { |n| r += n.height }
    r
  else
    1
  end
end

#hex?Boolean

Returns:

  • (Boolean)


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# File 'lib/kaitai/struct/visualizer/node.rb', line 53

def hex?
  @value.is_a?(String)
end

#ioObject



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# File 'lib/kaitai/struct/visualizer/node.rb', line 150

def io
  return @io if @io

  if @parent.nil?
    @io = @value._io
  else
    obj = @parent
    while not obj.value.respond_to?(:_io)
      obj = obj.parent
    end
    @io = obj.value._io
  end
end

#last_descendantObject

Find out last (deepest) descendant of current node



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# File 'lib/kaitai/struct/visualizer/node.rb', line 260

def last_descendant
  n = self
  while n.open?
    n = n.children.last
  end
  n
end

#openObject



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# File 'lib/kaitai/struct/visualizer/node.rb', line 65

def open
  return unless openable?
  explore
  @open = true if @explored
end

#open?Boolean

Returns:

  • (Boolean)


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# File 'lib/kaitai/struct/visualizer/node.rb', line 39

def open?; @open; end

#openable?Boolean

Returns:

  • (Boolean)


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# File 'lib/kaitai/struct/visualizer/node.rb', line 41

def openable?
  not (
    @value.is_a?(Fixnum) or
    @value.is_a?(Bignum) or
    @value.is_a?(Float) or
    @value.is_a?(String) or
    @value.is_a?(Symbol) or
    @value === true or
    @value === false
  )
end

#toggleObject



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# File 'lib/kaitai/struct/visualizer/node.rb', line 57

def toggle
  if @open
    close
  else
    open
  end
end