Class: Kaitai::Struct::Visualizer::Node
- Inherits:
-
Object
- Object
- Kaitai::Struct::Visualizer::Node
- Defined in:
- lib/kaitai/struct/visualizer/node.rb
Instance Attribute Summary collapse
-
#children ⇒ Object
readonly
Returns the value of attribute children.
-
#id ⇒ Object
Returns the value of attribute id.
-
#level ⇒ Object
readonly
Returns the value of attribute level.
-
#parent ⇒ Object
Returns the value of attribute parent.
-
#pos1 ⇒ Object
readonly
Returns the value of attribute pos1.
-
#pos2 ⇒ Object
readonly
Returns the value of attribute pos2.
-
#value ⇒ Object
readonly
Returns the value of attribute value.
Instance Method Summary collapse
- #add(child) ⇒ Object
- #close ⇒ Object
-
#detect_str_mode ⇒ Object
Empirically detects a mode that would be best to show a designated string.
- #draw(ui) ⇒ Object
- #explore ⇒ Object
- #first_n_bytes_dump(s, n) ⇒ Object
-
#height ⇒ Object
Determine total height of an element, including all children if it’s open and visible.
- #hex? ⇒ Boolean
-
#initialize(tree, value, level, value_method = nil, pos1 = nil, pos2 = nil) ⇒ Node
constructor
A new instance of Node.
- #io ⇒ Object
-
#last_descendant ⇒ Object
Find out last (deepest) descendant of current node.
- #open ⇒ Object
- #open? ⇒ Boolean
- #openable? ⇒ Boolean
- #toggle ⇒ Object
Constructor Details
#initialize(tree, value, level, value_method = nil, pos1 = nil, pos2 = nil) ⇒ Node
Returns a new instance of Node.
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# File 'lib/kaitai/struct/visualizer/node.rb', line 16 def initialize(tree, value, level, value_method = nil, pos1 = nil, pos2 = nil) @tree = tree @value = value @level = level @value_method = value_method unless pos1.nil? or pos2.nil? @pos1 = pos1 @pos2 = pos2 end @open = false @explored = false @children = [] end |
Instance Attribute Details
#children ⇒ Object (readonly)
Returns the value of attribute children.
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# File 'lib/kaitai/struct/visualizer/node.rb', line 13 def children @children end |
#id ⇒ Object
Returns the value of attribute id.
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# File 'lib/kaitai/struct/visualizer/node.rb', line 8 def id @id end |
#level ⇒ Object (readonly)
Returns the value of attribute level.
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# File 'lib/kaitai/struct/visualizer/node.rb', line 10 def level @level end |
#parent ⇒ Object
Returns the value of attribute parent.
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# File 'lib/kaitai/struct/visualizer/node.rb', line 14 def parent @parent end |
#pos1 ⇒ Object (readonly)
Returns the value of attribute pos1.
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# File 'lib/kaitai/struct/visualizer/node.rb', line 11 def pos1 @pos1 end |
#pos2 ⇒ Object (readonly)
Returns the value of attribute pos2.
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# File 'lib/kaitai/struct/visualizer/node.rb', line 12 def pos2 @pos2 end |
#value ⇒ Object (readonly)
Returns the value of attribute value.
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# File 'lib/kaitai/struct/visualizer/node.rb', line 9 def value @value end |
Instance Method Details
#add(child) ⇒ Object
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# File 'lib/kaitai/struct/visualizer/node.rb', line 33 def add(child) @children << child child.parent = self end |
#close ⇒ Object
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# File 'lib/kaitai/struct/visualizer/node.rb', line 68 def close @open = false end |
#detect_str_mode ⇒ Object
Empirically detects a mode that would be best to show a designated string
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# File 'lib/kaitai/struct/visualizer/node.rb', line 133 def detect_str_mode if @value.encoding == Encoding::ASCII_8BIT :hex else :str_esc end end |
#draw(ui) ⇒ Object
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# File 'lib/kaitai/struct/visualizer/node.rb', line 72 def draw(ui) print ' ' * level print(if @value.nil? '[?]' elsif open? '[-]' elsif openable? '[+]' else '[.]' end) print " #{@id}" pos = 2 * level + 4 + @id.length if @value.is_a?(Fixnum) print " = #{@value}" elsif @value.is_a?(Symbol) print " = #{@value}" elsif @value.is_a?(String) print ' = ' pos += 3 @str_mode = detect_str_mode unless @str_mode max_len = @tree.tree_width - pos case @str_mode when :str s = @value[0, max_len] when :str_esc s = @value.inspect[0, max_len] when :hex s = first_n_bytes_dump(@value, max_len / 3 + 1) else raise "Invalid str_mode: #{@str_mode.inspect}" end if s.length > max_len s = s[0, max_len - 1] s += '…' end print s elsif @value === true or @value === false print " = #{@value}" elsif @value.is_a?(Array) printf ' (%d = 0x%x entries)', @value.size, @value.size end puts end |
#explore ⇒ Object
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# File 'lib/kaitai/struct/visualizer/node.rb', line 155 def explore return if @explored if @value.nil? @value = @parent.value.send(@value_method) end if @value.is_a?(Fixnum) or @value.is_a?(String) or @value.is_a?(Symbol) # do nothing else elsif @value.is_a?(Array) clean_id = @id[0] == '@' ? @id[1..-1] : @id debug_el = @parent.value._debug[clean_id] raise "Unable to get debugging aid for array: #{@parent.value._debug.inspect} using ID '#{clean_id}'" unless debug_el aid = debug_el[:arr] raise "Unable to get debugging aid for array: #{debug_el.inspect}" unless aid max_val_digits = @value.size.to_s.size fmt = "%#{max_val_digits}d" @value.each_with_index { |el, i| n = Node.new(@tree, el, level + 1, nil, aid[i][:start], aid[i][:end]) n.id = sprintf(fmt, i) add(n) } else # Gather seq attributes attrs = Set.new @value.instance_variables.each { |k| k = k.to_s next if k =~ /^@_/ el = @value.instance_eval(k) aid = @value._debug[k[1..-1]] if aid aid_s = aid[:start] aid_e = aid[:end] else #raise "Unable to get debugging aid for '#{k}'" aid_s = nil aid_e = nil end n = Node.new(@tree, el, level + 1, nil, aid_s, aid_e) n.id = k add(n) attrs << k.gsub(/^@/, '') } # Gather instances common_meths = Set.new @value.class.ancestors.each { |cl| next if cl == @value.class common_meths.merge(cl.instance_methods) } inst_meths = Set.new(@value.public_methods) - common_meths inst_meths.each { |meth| k = meth.to_s next if k =~ /^_/ or attrs.include?(k) n = Node.new(@tree, nil, level + 1, meth) n.id = k add(n) } end @explored = true end |
#first_n_bytes_dump(s, n) ⇒ Object
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# File 'lib/kaitai/struct/visualizer/node.rb', line 120 def first_n_bytes_dump(s, n) i = 0 r = '' s.each_byte { |x| r << sprintf('%02x ', x) i += 1 break if i >= n } r end |
#height ⇒ Object
Determine total height of an element, including all children if it’s open and visible
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# File 'lib/kaitai/struct/visualizer/node.rb', line 222 def height if @open r = 1 @children.each { |n| r += n.height } r else 1 end end |
#hex? ⇒ Boolean
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# File 'lib/kaitai/struct/visualizer/node.rb', line 50 def hex? @value.is_a?(String) end |
#io ⇒ Object
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# File 'lib/kaitai/struct/visualizer/node.rb', line 141 def io return @io if @io if @parent.nil? @io = @value._io else obj = @parent while not obj.value.respond_to?(:_io) obj = obj.parent end @io = obj.value._io end end |
#last_descendant ⇒ Object
Find out last (deepest) descendant of current node
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# File 'lib/kaitai/struct/visualizer/node.rb', line 234 def last_descendant n = self while n.open? n = n.children.last end n end |
#open ⇒ Object
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# File 'lib/kaitai/struct/visualizer/node.rb', line 62 def open return unless openable? explore @open = true if @explored end |
#open? ⇒ Boolean
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# File 'lib/kaitai/struct/visualizer/node.rb', line 38 def open?; @open; end |
#openable? ⇒ Boolean
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# File 'lib/kaitai/struct/visualizer/node.rb', line 40 def openable? not ( @value.is_a?(Fixnum) or @value.is_a?(String) or @value.is_a?(Symbol) or @value === true or @value === false ) end |
#toggle ⇒ Object
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# File 'lib/kaitai/struct/visualizer/node.rb', line 54 def toggle if @open close else open end end |