Class: FXConnection
- Inherits:
-
Connection
- Object
- Connection
- FXConnection
- Defined in:
- lib/IFMapper/SVGMapExporter.rb,
lib/IFMapper/FXConnection.rb,
lib/IFMapper/PDFMapExporter_prawn.rb,
lib/IFMapper/PDFMapExporter_pdfwriter.rb
Overview
Open all the map class and add all pdf methods there Gotta love Ruby’s flexibility to just inject in new methods.
Constant Summary collapse
- @@win =
nil
Constants inherited from Connection
Connection::AtoB, Connection::BOTH, Connection::BtoA, Connection::CLOSED_DOOR, Connection::EXIT_TEXT, Connection::FREE, Connection::LOCKED_DOOR, Connection::SPECIAL
Instance Attribute Summary collapse
-
#failed ⇒ Object
Returns the value of attribute failed.
-
#gpts ⇒ Object
Returns the value of attribute gpts.
-
#pts ⇒ Object
Returns the value of attribute pts.
-
#selected ⇒ Object
Returns the value of attribute selected.
Attributes inherited from Connection
Class Method Summary collapse
Instance Method Summary collapse
- #_cvt_pt(p, opts) ⇒ Object
- #_svg_cvt_pt(p, opts) ⇒ Object
-
#complex? ⇒ Boolean
Is this a complex path.
-
#draw(dc, zoom, opt) ⇒ Object
Main draw function.
- #flip ⇒ Object
-
#initialize(roomA, roomB, dir = Connection::BOTH, type = Connection::FREE) ⇒ FXConnection
constructor
A new instance of FXConnection.
- #marshal_dump ⇒ Object
- #marshal_load(vars) ⇒ Object
- #pdf_draw(pdf, opts) ⇒ Object
- #pdf_draw_arrow(pdf, opts, x1, y1, x2, y2) ⇒ Object
- #pdf_draw_complex(pdf, opts) ⇒ Object
- #pdf_draw_complex_as_bspline(pdf, opts) ⇒ Object
-
#pdf_draw_complex_as_lines(pdf, opts) ⇒ Object
PRE: If it’s a loop exit that comes back to the same place, let’s move it up and right.
- #pdf_draw_door(pdf, x1, y1, x2, y2) ⇒ Object
- #pdf_draw_exit_text(pdf, opts) ⇒ Object
- #pdf_draw_simple(pdf, opts) ⇒ Object
-
#pdf_draw_text(pdf, x, y, dir, text, arrow) ⇒ Object
Draw the connection text next to the arrow (‘I’, ‘O’, etc).
- #properties(map, event = nil) ⇒ Object
- #svg_draw(svg, opts, x, y) ⇒ Object
- #svg_draw_arrow(svg, opts, x1, y1, x2, y2) ⇒ Object
- #svg_draw_complex(svg, opts, sx, sy) ⇒ Object
- #svg_draw_complex_as_bspline(svg, opts) ⇒ Object
- #svg_draw_complex_as_lines(svg, opts) ⇒ Object
- #svg_draw_door(svg, x1, y1, x2, y2, opts) ⇒ Object
- #svg_draw_exit_text(pdf, opts, sx, sy) ⇒ Object
- #svg_draw_simple(svg, opts, sx, sy) ⇒ Object
-
#svg_draw_text(svg, x, y, dir, text, arrow) ⇒ Object
Draw the connection text next to the arrow (‘I’, ‘O’, etc).
-
#toggle_direction ⇒ Object
Change direction of connection.
- #update_properties(map) ⇒ Object
Methods inherited from Connection
#dirs, #door?, #exitAtext, #exitAtext=, #exitBtext, #exitBtext=, #index, #loop?, #opposite, #roomA, #roomA=, #roomB, #roomB=, #stub?, #to_s
Constructor Details
#initialize(roomA, roomB, dir = Connection::BOTH, type = Connection::FREE) ⇒ FXConnection
Returns a new instance of FXConnection.
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# File 'lib/IFMapper/FXConnection.rb', line 45 def initialize( roomA, roomB, dir = Connection::BOTH, type = Connection::FREE ) super( roomA, roomB, dir, type ) @selected = @failed = false @pts = @gpts = [] end |
Instance Attribute Details
#failed ⇒ Object
Returns the value of attribute failed.
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# File 'lib/IFMapper/FXConnection.rb', line 36 def failed @failed end |
#gpts ⇒ Object
Returns the value of attribute gpts.
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# File 'lib/IFMapper/FXConnection.rb', line 37 def gpts @gpts end |
#pts ⇒ Object
Returns the value of attribute pts.
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# File 'lib/IFMapper/FXConnection.rb', line 37 def pts @pts end |
#selected ⇒ Object
Returns the value of attribute selected.
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# File 'lib/IFMapper/FXConnection.rb', line 35 def selected @selected end |
Class Method Details
.no_maps ⇒ Object
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# File 'lib/IFMapper/FXConnection.rb', line 41 def self.no_maps @@win.hide if @@win end |
Instance Method Details
#_cvt_pt(p, opts) ⇒ Object
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# File 'lib/IFMapper/PDFMapExporter_prawn.rb', line 31 def _cvt_pt(p, opts) x = (p[0] - WW / 2.0) / WW.to_f y = (p[1] - HH / 2.0) / HH.to_f x = x * opts['ww'] + opts['ws_2'] + opts['margin_2'] + opts['w'] / 2.0 y = (opts['height'] - y) * opts['hh'] + opts['hs_2'] + opts['margin_2'] + opts['hs'] return [x, y] end |
#_svg_cvt_pt(p, opts) ⇒ Object
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# File 'lib/IFMapper/SVGMapExporter.rb', line 251 def _svg_cvt_pt(p, opts) if DEBUG_OUTPUT; puts "svg::FXConnection::_svg_cvt_pt" end x = (p[0] - WW / 2.0) / WW.to_f y = (p[1] - HH / 2.0) / HH.to_f x = x * opts['ww'] + opts['margin'] + opts['w'] / 2.0 y = y * opts['hh'] + opts['margin'] + opts['hs'] - 2 return [x, y] end |
#complex? ⇒ Boolean
Is this a complex path. Check if connection is contiguous
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# File 'lib/IFMapper/FXConnection.rb', line 95 def complex?() return false if not @room[1] return true if @room[1] == @room[0] return true unless @room[0].next_to?(@room[1]) # Even if rooms are next to each other, we need to # verify that following the exits does indeed take us to next room. exitA = @room[0].exits.index(self) dir = Room::DIR_TO_VECTOR[exitA] if @room[0].x + dir[0] == @room[1].x and @room[0].y + dir[1] == @room[1].y exitB = @room[1].exits.rindex(self) dir = Room::DIR_TO_VECTOR[exitB] if @room[1].x + dir[0] == @room[0].x and @room[1].y + dir[1] == @room[0].y return false else return true end else return true end end |
#draw(dc, zoom, opt) ⇒ Object
Main draw function
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# File 'lib/IFMapper/FXConnection.rb', line 123 def draw(dc, zoom, opt) if @selected if @failed dc.foreground = 'cyan' else dc.foreground = 'yellow' end elsif @failed dc.foreground = 'red' else dc.foreground = opt['Arrow Color'] end draw_exit_text(dc, zoom) if @type == SPECIAL dc.lineStyle = LINE_ONOFF_DASH else dc.lineStyle = LINE_SOLID end if pts.size > 0 draw_complex(dc, zoom, opt) else draw_simple(dc, zoom) end end |
#flip ⇒ Object
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# File 'lib/IFMapper/FXConnection.rb', line 63 def flip super pts.reverse! gpts.reverse! @@win.copy_from(self) if @@win end |
#marshal_dump ⇒ Object
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# File 'lib/IFMapper/FXConnection.rb', line 59 def marshal_dump [ @selected ] + super end |
#marshal_load(vars) ⇒ Object
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# File 'lib/IFMapper/FXConnection.rb', line 52 def marshal_load(vars) @pts = @gpts = [] @selected = vars.shift @failed = false super(vars) end |
#pdf_draw(pdf, opts) ⇒ Object
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# File 'lib/IFMapper/PDFMapExporter_prawn.rb', line 205 def pdf_draw(pdf, opts) pdf_draw_exit_text(pdf, opts) pdf.stroke_color '000000' pdf.fill_color '000000' if @type == SPECIAL pdf.dash 4 else pdf.cap_style = :butt pdf.join_style = :miter pdf.undash end if @pts.size > 0 pdf_draw_complex(pdf, opts) else pdf_draw_simple(pdf, opts) end end |
#pdf_draw_arrow(pdf, opts, x1, y1, x2, y2) ⇒ Object
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# File 'lib/IFMapper/PDFMapExporter_prawn.rb', line 39 def pdf_draw_arrow(pdf, opts, x1, y1, x2, y2) return if @dir == BOTH pt1, d = _arrow_info( x1, y1, x2, y2, 0.5 ) pdf.stroke_color '000000' pdf.fill_color '000000' pdf.fill_polygon( [ pt1[0], pt1[1] ], [ pt1[0] + d[0], pt1[1] - d[1] ], [ pt1[0] + d[1], pt1[1] + d[0] ] ) end |
#pdf_draw_complex(pdf, opts) ⇒ Object
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# File 'lib/IFMapper/PDFMapExporter_prawn.rb', line 112 def pdf_draw_complex( pdf, opts ) if opts['Paths as Curves'] if @room[0] == @room[1] dirA, dirB = dirs if dirA == dirB p = pdf_draw_complex_as_lines( pdf, opts ) else p = pdf_draw_complex_as_bspline( pdf, opts ) end else p = pdf_draw_complex_as_bspline( pdf, opts ) end else p = pdf_draw_complex_as_lines( pdf, opts ) end pdf.move_to( p[0][0], p[0][1] ) p.each { |pt| pdf.line_to( pt[0], pt[1] ) } pdf.stroke x1, y1 = [p[0][0], p[0][1]] x2, y2 = [p[-1][0], p[-1][1]] pdf_draw_arrow(pdf, opts, x1, y1, x2, y2) if @type == LOCKED_DOOR or @type == CLOSED_DOOR t = p.size / 2 x1, y1 = [ p[t][0], p[t][1] ] x2, y2 = [ p[t-2][0], p[t-2][1] ] pdf_draw_door(pdf, x1, y1, x2, y2) end end |
#pdf_draw_complex_as_bspline(pdf, opts) ⇒ Object
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# File 'lib/IFMapper/PDFMapExporter_prawn.rb', line 51 def pdf_draw_complex_as_bspline( pdf, opts ) p = [] p << _cvt_pt(@pts[0], opts) p << p[0] p << p[0] @pts.each { |pt| p << _cvt_pt(pt, opts) } p << p[-1] p << p[-1] p << p[-1] return FXSpline::bspline(p) end |
#pdf_draw_complex_as_lines(pdf, opts) ⇒ Object
PRE: If it’s a loop exit that comes back to the same place, let’s move
it up and right
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# File 'lib/IFMapper/PDFMapExporter_prawn.rb', line 67 def pdf_draw_complex_as_lines( pdf, opts ) p = [] maxy = opts['height'] * opts['hh'] + opts['hs_2'] + opts['margin_2'] @pts.each { |pt| if loop? == true p << [ pt[0] * PDF_ZOOM + 10, maxy - pt[1] * PDF_ZOOM + 48 ] else p << [ pt[0] * PDF_ZOOM, maxy - pt[1] * PDF_ZOOM ] end } return p end |
#pdf_draw_door(pdf, x1, y1, x2, y2) ⇒ Object
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# File 'lib/IFMapper/PDFMapExporter_prawn.rb', line 80 def pdf_draw_door( pdf, x1, y1, x2, y2 ) v = [ (x2-x1), (y2-y1) ] t = 10 / Math.sqrt(v[0]*v[0]+v[1]*v[1]) v = [ v[0]*t, v[1]*t ] m = [ (x2+x1)/2, (y2+y1)/2 ] x1, y1 = [m[0] + v[1], m[1] - v[0]] x2, y2 = [m[0] - v[1], m[1] + v[0]] pdf.stroke_color '000000' pdf.fill_color '000000' if @type == LOCKED_DOOR pdf.move_to(x1, y1) pdf.line_to(x2, y2) pdf.stroke else pdf.cap_style = :butt pdf.join_style = :miter pdf.undash v = [ v[0] / 4, v[1] / 4] pdf.move_to(x1 - v[0], y1 - v[1]) pdf.line_to(x1 + v[0], y1 + v[1]) pdf.line_to(x2 + v[0], y2 + v[1]) pdf.line_to(x2 - v[0], y2 - v[1]) pdf.line_to(x1 - v[0], y1 - v[1]) pdf.stroke pdf.cap_style = :butt pdf.join_style = :miter pdf.undash end end |
#pdf_draw_exit_text(pdf, opts) ⇒ Object
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# File 'lib/IFMapper/PDFMapExporter_prawn.rb', line 185 def pdf_draw_exit_text(pdf, opts) if @exitText[0] != 0 dir = @room[0].exits.index(self) x, y = @room[0].pdf_corner(opts, self, dir) pdf.move_to(x, y) # WAS: y+4 below pdf_draw_text( pdf, x, y, dir, EXIT_TEXT[@exitText[0]], @dir == BtoA) end if @exitText[1] != 0 dir = @room[1].exits.rindex(self) x, y = @room[1].pdf_corner(opts, self, dir) # WAS: y+4 below pdf_draw_text( pdf, x, y, dir, EXIT_TEXT[@exitText[1]], @dir == AtoB) end end |
#pdf_draw_simple(pdf, opts) ⇒ Object
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# File 'lib/IFMapper/PDFMapExporter_prawn.rb', line 144 def pdf_draw_simple(pdf, opts) return if not @room[1] # PDF does not print unfinished complex connections dir = @room[0].exits.index(self) x1, y1 = @room[0].pdf_corner(opts, self, dir) x2, y2 = @room[1].pdf_corner(opts, self) pdf.move_to(x1, y1) pdf.line_to(x2, y2) pdf.stroke pdf_draw_arrow(pdf, opts, x1, y1, x2, y2) if @type == LOCKED_DOOR or @type == CLOSED_DOOR pdf_draw_door(pdf, x1, y1, x2, y2) end end |
#pdf_draw_text(pdf, x, y, dir, text, arrow) ⇒ Object
Draw the connection text next to the arrow (‘I’, ‘O’, etc)
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# File 'lib/IFMapper/PDFMapExporter_prawn.rb', line 162 def pdf_draw_text(pdf, x, y, dir, text, arrow) if dir == 7 or dir < 6 and dir != 1 if arrow and (dir == 0 or dir == 4) x += 5 end x += 2.5 elsif dir == 6 or dir == 1 x -= 7.5 end if dir > 5 or dir < 4 if arrow and (dir == 6 or dir == 2) y += 5 end y += 2.5 elsif dir == 4 or dir == 5 y -= 7.5 end font_size = 8 pdf.draw_text text, :at => [x, y], :size => font_size end |
#properties(map, event = nil) ⇒ Object
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# File 'lib/IFMapper/FXConnection.rb', line 156 def properties(map, event = nil) if not @@win @@win = FXConnectionDialogBox.new(map, self, event) end @@win.show update_properties(map) end |
#svg_draw(svg, opts, x, y) ⇒ Object
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# File 'lib/IFMapper/SVGMapExporter.rb', line 472 def svg_draw(svg, opts, x, y) if DEBUG_OUTPUT; printf("svg::FXConnection::svg_draw:draw_connections=%s\r\n", opts['draw_connections'].to_s()) end if opts['draw_connections'] == true if DEBUG_OUTPUT; puts "svg::FXConnection::svg_draw" end svg_draw_exit_text(svg, opts, x, y) if @pts.size > 0 svg_draw_complex(svg, opts, x, y) else svg_draw_simple(svg, opts, x, y) end end end |
#svg_draw_arrow(svg, opts, x1, y1, x2, y2) ⇒ Object
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# File 'lib/IFMapper/SVGMapExporter.rb', line 260 def svg_draw_arrow(svg, opts, x1, y1, x2, y2) if DEBUG_OUTPUT; puts "svg::FXConnection::svg_draw_arrow:#{x1},#{y1},#{x2},#{y2}" end return if @dir == BOTH pt1, d = _arrow_info( x1, y1, x2, y2, 0.5 ) if DEBUG_OUTPUT; printf("svg::FXConnection::svg_draw_arrow: pt1[0]=%0.01f,pt1[1]=%0.01f,d[0]=%0.01f,d[1]=%0.01f\r\n", pt1[0], pt1[1], d[0], d[1]) end mx = pt1[0]; my = pt1[1]; if DEBUG_OUTPUT; printf("svg::FXConnection::svg_draw_arrow: mx=%0.01f,my=%0.01f\r\n",mx,my) end lx1 = pt1[0] + d[0] ly1 = pt1[1] + d[1] if DEBUG_OUTPUT; printf("svg::FXConnection::svg_draw_arrow: lx1=%0.01f,ly1=%0.01f\r\n",lx1,ly1) end lx2 = pt1[0] + d[1] ly2 = pt1[1] - d[0] if DEBUG_OUTPUT; printf("svg::FXConnection::svg_draw_arrow: lx2=%0.01f,ly2=%0.01f\r\n",lx2,ly2) end points = sprintf("%0.01f", mx) + "," + sprintf("%0.01f", my) + " " points << sprintf("%0.01f", lx1) + "," + sprintf("%0.01f", ly1) + " " points << sprintf("%0.01f", lx2) + "," + sprintf("%0.01f", ly2) + " " svg.root.add_element "polygon", { "style" => sprintf("stroke:%s;stroke-width:%s;fill:%s",opts['arrow_line_colour'],opts['arrow_line_width'],opts['arrow_fill_colour']), "points" => points } end |
#svg_draw_complex(svg, opts, sx, sy) ⇒ Object
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# File 'lib/IFMapper/SVGMapExporter.rb', line 340 def svg_draw_complex( svg, opts, sx ,sy ) if DEBUG_OUTPUT; puts "svg::FXConnection::svg_draw_complex" end if opts['Paths as Curves'] if @room[0] == @room[1] dirA, dirB = dirs if dirA == dirB p = svg_draw_complex_as_lines( svg, opts ) else p = svg_draw_complex_as_bspline( svg, opts ) end else p = svg_draw_complex_as_bspline( svg, opts ) end else p = svg_draw_complex_as_lines( svg, opts ) end p.each { |pt| pt[0] = pt[0] + sx pt[1] = pt[1] + sy } d = "M" + sprintf("%0.01f", p[0][0]) + "," + sprintf("%0.01f", p[0][1]) + " " p.each { |pt| d = d + "L" + sprintf("%0.01f", pt[0]) + "," + sprintf("%0.01f", pt[1]) + " " } path = svg.root.add_element "path", { "style" => sprintf("stroke:%s;stroke-width:%s;fill:none",opts['conn_line_colour'],opts['conn_line_width']), "d" => d } if @type == SPECIAL path.attributes["style"] << ";stroke-dasharray:9,5" end x1, y1 = [p[0][0], p[0][1]] x2, y2 = [p[-1][0], p[-1][1]] svg_draw_arrow(svg, opts, x1, y1, x2, y2) if @type == LOCKED_DOOR or @type == CLOSED_DOOR t = p.size / 2 x1, y1 = [ p[t][0], p[t][1] ] x2, y2 = [ p[t-2][0], p[t-2][1] ] svg_draw_door(svg, x1, y1, x2, y2, opts) end end |
#svg_draw_complex_as_bspline(svg, opts) ⇒ Object
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# File 'lib/IFMapper/SVGMapExporter.rb', line 293 def svg_draw_complex_as_bspline( svg, opts ) if DEBUG_OUTPUT; puts "svg::FXConnection::svg_draw_complex_as_bspline" end p = [] p << _svg_cvt_pt(@pts[0], opts) p << p[0] p << p[0] @pts.each { |pt| p << _svg_cvt_pt(pt, opts) } p << p[-1] p << p[-1] p << p[-1] return FXSpline::bspline(p) end |
#svg_draw_complex_as_lines(svg, opts) ⇒ Object
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# File 'lib/IFMapper/SVGMapExporter.rb', line 308 def svg_draw_complex_as_lines( svg, opts ) if DEBUG_OUTPUT; puts "svg::FXConnection::svg_draw_complex_as_lines" end p = [] @pts.each { |pt| p << _svg_cvt_pt(pt, opts) } return p end |
#svg_draw_door(svg, x1, y1, x2, y2, opts) ⇒ Object
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# File 'lib/IFMapper/SVGMapExporter.rb', line 317 def svg_draw_door( svg, x1, y1, x2, y2 , opts) if DEBUG_OUTPUT; puts "svg::FXConnection::svg_draw_arrow:#{x1},#{y1},#{x2},#{y2}" end v = [ (x2-x1), (y2-y1) ] t = 10 / Math.sqrt(v[0]*v[0]+v[1]*v[1]) v = [ v[0]*t, v[1]*t ] m = [ (x2+x1)/2, (y2+y1)/2 ] x1, y1 = [m[0] + v[1], m[1] - v[0]] x2, y2 = [m[0] - v[1], m[1] + v[0]] v = [ v[0] / 3, v[1] / 3] poly = svg.root.add_element "polygon", { "style" => sprintf("stroke:%s;stroke-width:%s", opts['door_line_colour'],opts['door_line_width']), "points" => sprintf("%0.01f,%0.01f %0.01f,%0.01f %0.01f,%0.01f %0.01f,%0.01f", x1-v[0], y1-v[1], x1+v[0], y1+v[1], x2+v[0], y2+v[1], x2-v[0], y2-v[1]) } if @type == LOCKED_DOOR poly.attributes["style"] << sprintf(";fill:%s", opts['door_line_colour']) else poly.attributes["style"] << ";fill:none" end end |
#svg_draw_exit_text(pdf, opts, sx, sy) ⇒ Object
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# File 'lib/IFMapper/SVGMapExporter.rb', line 451 def svg_draw_exit_text(pdf, opts, sx, sy) if DEBUG_OUTPUT; puts "svg::FXConnection::svg_draw_exit_text" end if @exitText[0] != 0 dir = @room[0].exits.index(self) x, y = @room[0].svg_corner(opts, self, dir) x = x + sx y = y + sy svg_draw_text( pdf, x, y, dir, EXIT_TEXT[@exitText[0]], @dir == BtoA) end if @exitText[1] != 0 dir = @room[1].exits.rindex(self) x, y = @room[1].svg_corner(opts, self, dir) x = x + sx y = y + sy svg_draw_text( pdf, x, y, dir, EXIT_TEXT[@exitText[1]], @dir == AtoB) end end |
#svg_draw_simple(svg, opts, sx, sy) ⇒ Object
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# File 'lib/IFMapper/SVGMapExporter.rb', line 388 def svg_draw_simple(svg, opts, sx, sy) if DEBUG_OUTPUT; puts "svg::FXConnection::svg_draw_simple" end return if not @room[1] dir = @room[0].exits.index(self) x1, y1 = @room[0].svg_corner(opts, self, dir) x2, y2 = @room[1].svg_corner(opts, self) x1 = x1 + sx; x2 = x2 + sx; y1 = y1 + sy; y2 = y2 + sy; line = svg.root.add_element "line", { "x1" => x1, "y1" => y1, "x2" => x2, "y2" => y2, "style" => sprintf("stroke:%s;stroke-width:%s", opts['conn_line_colour'],opts['conn_line_width']) } if @type == SPECIAL line.attributes["style"] << ";stroke-dasharray:9,5" end svg_draw_arrow(svg, opts, x1, y1, x2, y2) if @type == LOCKED_DOOR or @type == CLOSED_DOOR svg_draw_door(svg, x1, y1, x2, y2, opts) end end |
#svg_draw_text(svg, x, y, dir, text, arrow) ⇒ Object
Draw the connection text next to the arrow (‘I’, ‘O’, etc)
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# File 'lib/IFMapper/SVGMapExporter.rb', line 421 def svg_draw_text(svg, x, y, dir, text, arrow) if DEBUG_OUTPUT; puts "svg::FXConnection::svg_draw_text:#{x},#{y},#{text}" end if dir == 7 or dir < 6 and dir != 1 if arrow and (dir == 0 or dir == 4) x += 5 end x += 2.5 elsif dir == 6 or dir == 1 x -= 7.5 end if dir > 5 or dir < 4 if arrow and (dir == 6 or dir == 2) y -= 5 end y -= 2.5 elsif dir == 4 or dir == 5 y += 7.5 end font_size = 6 t = svg.root.add_element "text", { "x" => x, "y" => y, "style" => "font-size:" + font_size.to_s() + "pt"} t.text = text; end |
#toggle_direction ⇒ Object
Change direction of connection
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# File 'lib/IFMapper/FXConnection.rb', line 82 def toggle_direction # If a self-loop, we cannot change dir return if @room[0] == @room[1] and @room[0].exits.index(self) == @room[0].exits.rindex(self) @dir ^= 1 @@win.copy_from(self) if @@win end |
#update_properties(map) ⇒ Object
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# File 'lib/IFMapper/FXConnection.rb', line 150 def update_properties(map) return if not @@win or not @@win.shown? @@win.map = map @@win.copy_from(self) end |