Method: GGLib::GUIWindow#setTexture

Defined in:
lib/window.rb

#setTexture(index, x1, y1, x2, y2, z, src, hardBorders = true, tracer = "None") ⇒ Object



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# File 'lib/window.rb', line 82

def setTexture(index, x1,y1,x2,y2,z,src,hardBorders=true,tracer="None")
  img=Texture.new(x1,y1,x2,y2,z,src,hardBorders,tracer,@images.size)
  @images[index]=img
  return index
end