Method: GGLib::GUIWindow#newTexture

Defined in:
lib/window.rb

#newTexture(x1, y1, x2, y2, z, src, hardBorders = true, tracer = "None") ⇒ Object



71
72
73
74
# File 'lib/window.rb', line 71

def newTexture(x1,y1,x2,y2,z,src,hardBorders=true,tracer="None")
  img=Texture.new(x1,y1,x2,y2,z,src,hardBorders,tracer,@images.size)
  return @images << img
end