Method: StewEucen::Acts::FertileForest::Table::Reconstructers#move_by

Defined in:
lib/fertile_forest/modules/reconstructers.rb

#move_by(node_obj, step) ⇒ Boolean

Permute in siblings as “Move By”.

Parameters:

  • node_obj (Entity|Integer)

    Moved node by Entity|id.

  • step (Integer)

    Moving offset.

Returns:

  • (Boolean)

    true: Success.

  • (Boolean)

    false: Failure.



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# File 'lib/fertile_forest/modules/reconstructers.rb', line 437

def move_by(node_obj, step)
  ff_move_node(node_obj, step, true)   # true: move by
end