Class: DXRuby::Tiled::IsometricLayer
Instance Attribute Summary
Attributes inherited from TileLayer
#height, #startx, #starty, #width
Attributes inherited from Layer
#name, #offset_x, #offset_y, #opacity, #properties, #visible, #z_index
Class Method Summary
collapse
Instance Method Summary
collapse
Methods inherited from TileLayer
#[], #[]=, #at, #change_at, #include?, #initialize, #tile_at
Methods inherited from Layer
create, #initialize
Class Method Details
.pixel_height(map) ⇒ Object
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# File 'lib/dxruby_tiled/layer_isometric.rb', line 51
def self.pixel_height(map)
map.tile_height * (map.width + map.height) / 2
end
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.pixel_width(map) ⇒ Object
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# File 'lib/dxruby_tiled/layer_isometric.rb', line 47
def self.pixel_width(map)
map.tile_width * (map.width + map.height) / 2
end
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Instance Method Details
#render(pos_x, pos_y, target = DXRuby::Window, z = @z_index, offset_x = 0, offset_y = 0, opacity = 1.0) ⇒ Object
Also known as:
draw
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# File 'lib/dxruby_tiled/layer_isometric.rb', line 4
def render(pos_x, pos_y, target = DXRuby::Window, z = @z_index, offset_x = 0, offset_y = 0, opacity = 1.0)
super
pos_x, pos_y = 0, 0 if @fixed
tile_width2, tile_height2 = @tile_width / 2, @tile_height / 2
off_x = offset_x + @offset_x - pos_x
off_y = offset_y + @offset_y - pos_y
left, top = xy_at(@tile_width - @tilesets.tile_right - off_x,
@tile_height - @tilesets.tile_bottom - off_y)
x_range = -1..((@render_target.width - @tilesets.tile_left) / @tile_width + 2)
y_range = -1..((@render_target.height - @tilesets.tile_top) * 2 / @tile_height + 4)
y_range.public_send(@renderorder_y ? :each : :reverse_each) do |tmp_y|
x_range.public_send(@renderorder_x ? :each : :reverse_each) do |tmp_x|
x = left + tmp_x + tmp_y / 2
y = top + (tmp_y + 1) / 2 - tmp_x
@tilesets[self[x, y]].render(
x * tile_width2 - y * tile_width2 + off_x,
y * tile_height2 + x * tile_height2 + off_y,
@render_target)
end
end
target.draw_alpha(0, 0, @render_target, @opacity * 255, z + @z_index)
end
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#vertexs(x, y) ⇒ Object
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# File 'lib/dxruby_tiled/layer_isometric.rb', line 36
def vertexs(x, y)
w, h = @tile_width / 2, @tile_height / 2
return [
[ x * w - y * w , y * h + x * h ],
[ x * w - y * w - w, y * h + x * h + h ],
[ x * w - y * w , y * h + x * h + h * 2 ],
[ x * w - y * w + w, y * h + x * h + h ]
]
end
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#xy_at(pos_x, pos_y) ⇒ Object
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# File 'lib/dxruby_tiled/layer_isometric.rb', line 31
def xy_at(pos_x, pos_y)
return (1.0 * pos_x / @tile_width + 1.0 * pos_y / @tile_height).floor,
(1.0 * pos_y / @tile_height - 1.0 * pos_x / @tile_width ).floor
end
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