Class: CDK::BUTTON
Instance Attribute Summary
Attributes inherited from CDKOBJS
#BXAttr, #HZChar, #LLChar, #LRChar, #ULChar, #URChar, #VTChar, #accepts_focus, #binding_list, #border_size, #box, #exit_type, #has_focus, #is_visible, #screen, #screen_index
Instance Method Summary collapse
-
#activate(actions) ⇒ Object
This was added for the builder.
-
#destroy ⇒ Object
This destroys the button object pointer.
-
#draw(box) ⇒ Object
This draws the button widget.
- #drawText ⇒ Object
-
#erase ⇒ Object
This erases the button widget.
- #focus ⇒ Object
- #getMessage ⇒ Object
-
#initialize(cdkscreen, xplace, yplace, text, callback, box, shadow) ⇒ BUTTON
constructor
A new instance of BUTTON.
-
#inject(input) ⇒ Object
This injects a single character into the widget.
-
#move(xplace, yplace, relative, refresh_flag) ⇒ Object
This moves the button field to the given location.
- #object_type ⇒ Object
-
#position ⇒ Object
This allows the user to use the cursor keys to adjust the position of the widget.
-
#set(mesg, box) ⇒ Object
This sets multiple attributes of the widget.
-
#setBKattr(attrib) ⇒ Object
This sets the background attribute of the widget.
-
#setMessage(info) ⇒ Object
This sets the information within the button.
- #unfocus ⇒ Object
Methods inherited from CDKOBJS
#SCREEN_XPOS, #SCREEN_YPOS, #bind, #bindableObject, #checkBind, #cleanBindings, #cleanTitle, #drawTitle, #getBox, #getc, #getch, #isBind, #move_specific, #refreshData, #saveData, #setBXattr, #setBackgroundColor, #setBox, #setExitType, #setHZchar, #setLLchar, #setLRchar, #setPostProcess, #setPreProcess, #setTitle, #setULchar, #setURchar, #setVTchar, #unbind, #validCDKObject, #validObjType
Constructor Details
#initialize(cdkscreen, xplace, yplace, text, callback, box, shadow) ⇒ BUTTON
Returns a new instance of BUTTON.
629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 |
# File 'lib/cdk/scroll.rb', line 629 def initialize(cdkscreen, xplace, yplace, text, callback, box, shadow) super() parent_width = cdkscreen.window.getmaxx parent_height = cdkscreen.window.getmaxy box_width = 0 xpos = xplace ypos = yplace self.setBox(box) box_height = 1 + 2 * @border_size # Translate the string to a chtype array. info_len = [] info_pos = [] @info = CDK.char2Chtype(text, info_len, info_pos) @info_len = info_len[0] @info_pos = info_pos[0] box_width = [box_width, @info_len].max + 2 * @border_size # Create the string alignments. @info_pos = CDK.justifyString(box_width - 2 * @border_size, @info_len, @info_pos) # Make sure we didn't extend beyond the dimensions of the window. box_width = if box_width > parent_width then parent_width else box_width end box_height = if box_height > parent_height then parent_height else box_height end # Rejustify the x and y positions if we need to. xtmp = [xpos] ytmp = [ypos] CDK.alignxy(cdkscreen.window, xtmp, ytmp, box_width, box_height) xpos = xtmp[0] ypos = ytmp[0] # Create the button. @screen = cdkscreen # ObjOf (button)->fn = &my_funcs; @parent = cdkscreen.window @win = Ncurses::WINDOW.new(box_height, box_width, ypos, xpos) @shadow_win = nil @xpos = xpos @ypos = ypos @box_width = box_width @box_height = box_height @callback = callback @input_window = @win @accepts_focus = true @shadow = shadow if @win.nil? self.destroy return nil end @win.keypad(true) # If a shadow was requested, then create the shadow window. if shadow @shadow_win = Ncurses::WINDOW.new(box_height, box_width, ypos + 1, xpos + 1) end # Register this baby. cdkscreen.register(:BUTTON, self) end |
Instance Method Details
#activate(actions) ⇒ Object
This was added for the builder.
702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 |
# File 'lib/cdk/scroll.rb', line 702 def activate(actions) self.draw(@box) ret = -1 if actions.nil? || actions.size == 0 while true input = self.getch([]) # Inject the character into the widget. ret = self.inject(input) if @exit_type != :EARLY_EXIT return ret end end else # Inject each character one at a time. actions.each do |x| ret = self.inject(action) if @exit_type == :EARLY_EXIT return ret end end end # Set the exit type and exit self.setExitType(0) return -1 end |
#destroy ⇒ Object
This destroys the button object pointer.
930 931 932 933 934 935 936 937 |
# File 'lib/cdk/scroll.rb', line 930 def destroy CDK.deleteCursesWindow(@shadow_win) CDK.deleteCursesWindow(@win) self.cleanBindings(:BUTTON) CDK::SCREEN.unregister(:BUTTON, self) end |
#draw(box) ⇒ Object
This draws the button widget
782 783 784 785 786 787 788 789 790 791 792 793 794 |
# File 'lib/cdk/scroll.rb', line 782 def draw(box) # Is there a shadow? unless @shadow_win.nil? Draw.drawShadow(@shadow_win) end # Box the widget if asked. if @box Draw.drawObjBox(@win, self) end self.drawText @win.wrefresh end |
#drawText ⇒ Object
760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 |
# File 'lib/cdk/scroll.rb', line 760 def drawText box_width = @box_width # Draw in the message. (0...(box_width - 2 * @border_size)).each do |i| pos = @info_pos len = @info_len if i >= pos && (i - pos) < len c = @info[i - pos] else c = ' ' end if @has_focus c = Ncurses::A_REVERSE | c end @win.mvwaddch(@border_size, i + @border_size, c) end end |
#erase ⇒ Object
This erases the button widget.
797 798 799 800 801 802 |
# File 'lib/cdk/scroll.rb', line 797 def erase if self.validCDKObject CDK.eraseCursesWindow(@win) CDK.eraseCursesWindow(@shadow_win) end end |
#focus ⇒ Object
980 981 982 983 |
# File 'lib/cdk/scroll.rb', line 980 def focus self.drawText @win.wrefresh end |
#getMessage ⇒ Object
751 752 753 |
# File 'lib/cdk/scroll.rb', line 751 def getMessage return @info end |
#inject(input) ⇒ Object
This injects a single character into the widget.
940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 |
# File 'lib/cdk/scroll.rb', line 940 def inject(input) ret = -1 complete = false self.setExitType(0) # Check a predefined binding. if self.checkBind(:BUTTON, input) complete = true else case input when CDK::KEY_ESC self.setExitType(input) complete = true when Ncurses::ERR self.setExitType(input) complete = true when ' '.ord, CDK::KEY_RETURN, Ncurses::KEY_ENTER unless @callback.nil? @callback.call(self) end self.setExitType(Ncurses::KEY_ENTER) ret = 0 complete = true when CDK::REFRESH @screen.erase @screen.refresh else CDK.Beep end end unless complete self.setExitType(0) end @result_data = ret return ret end |
#move(xplace, yplace, relative, refresh_flag) ⇒ Object
This moves the button field to the given location.
805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 |
# File 'lib/cdk/scroll.rb', line 805 def move(xplace, yplace, relative, refresh_flag) current_x = @win.getbegx current_y = @win.getbegy xpos = xplace ypos = yplace # If this is a relative move, then we will adjust where we want # to move to. if relative xpos = @win.getbegx + xplace ypos = @win.getbegy + yplace end # Adjust the window if we need to. xtmp = [xpos] ytmp = [ypos] CDK.alignxy(@screen.window, xtmp, ytmp, @box_width, @box_height) xpos = xtmp[0] ypos = ytmp[0] # Get the difference xdiff = current_x - xpos ydiff = current_y - ypos # Move the window to the new location. CDK.moveCursesWindow(@win, -xdiff, -ydiff) CDK.moveCursesWindow(@shadow_win, -xdiff, -ydiff) # Thouch the windows so they 'move'. CDK::SCREEN.refreshCDKWindow(@screen.window) # Redraw the window, if they asked for it. if refresh_flag self.draw(@box) end end |
#object_type ⇒ Object
990 991 992 |
# File 'lib/cdk/scroll.rb', line 990 def object_type :BUTTON end |
#position ⇒ Object
This allows the user to use the cursor keys to adjust the position of the widget.
844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 |
# File 'lib/cdk/scroll.rb', line 844 def position # Declare some variables orig_x = @win.getbegx orig_y = @win.getbegy key = 0 # Let them move the widget around until they hit return while key != Ncurses::KEY_ENTER && key != CDK::KEY_RETURN key = self.getch([]) if key == Ncurses::KEY_UP || key == '8'.ord if @win.getbegy > 0 self.move(0, -1, true, true) else CDK.Beep end elsif key == Ncurses::KEY_DOWN || key == '2'.ord if @win.getbegy + @win.getmaxy < @screen.window.getmaxy - 1 self.move(0, 1, true, true) else CDK.Beep end elsif key == Ncurses::KEY_LEFT || key == '4'.ord if @win.getbegx > 0 self.move(-1, 0, true, true) else CDK.Beep end elsif key == Ncurses::KEY_RIGHT || key == '6'.ord if @win.getbegx + @win.getmaxx < @screen.window.getmaxx - 1 self.move(1, 0, true, true) else CDK.Beep end elsif key == '7'.ord if @win.getbegy > 0 && @win.getbegx > 0 self.move(-1, -1, true, true) else CDK.Beep end elsif key == '9'.ord if @win.getbegx + @win.getmaxx < @screen.window.getmaxx - 1 && @win.getbegy > 0 self.move(1, -1, true, true) else CDK.Beep end elsif key == '1'.ord if @win.getbegx > 0 && @win.getbegx + @win.getmaxx < @screen.window.getmaxx - 1 self.move(-1, 1, true, true) else CDK.Beep end elsif key == '3'.ord if @win.getbegx + @win.getmaxx < @screen.window.getmaxx - 1 && @win.getbegy + @win.getmaxy < @screen.window.getmaxy - 1 self.move(1, 1, true, true) else CDK.Beep end elsif key == '5'.ord self.move(CDK::CENTER, CDK::CENTER, false, true) elsif key == 't'.ord self.move(@win.getbegx, CDK::TOP, false, true) elsif key == 'b'.ord self.move(@win.getbegx, CDK::BOTTOM, false, true) elsif key == 'l'.ord self.move(CDK::LEFT, @win.getbegy, false, true) elsif key == 'r' self.move(CDK::RIGHT, @win.getbegy, false, true) elsif key == 'c' self.move(CDK::CENTER, @win.getbegy, false, true) elsif key == 'C' self.move(@win.getbegx, CDK::CENTER, false, true) elsif key == CDK::REFRESH @screen.erase @screen.refresh elsif key == CDK::KEY_ESC self.move(orig_x, orig_y, false, true) elsif key != CDK::KEY_RETURN && key != Ncurses::KEY_ENTER CDK.Beep end end end |
#set(mesg, box) ⇒ Object
This sets multiple attributes of the widget.
732 733 734 735 |
# File 'lib/cdk/scroll.rb', line 732 def set(mesg, box) self.setMessage(mesg) self.setBox(box) end |
#setBKattr(attrib) ⇒ Object
This sets the background attribute of the widget.
756 757 758 |
# File 'lib/cdk/scroll.rb', line 756 def setBKattr(attrib) @win.wbkgd(attrib) end |
#setMessage(info) ⇒ Object
This sets the information within the button.
738 739 740 741 742 743 744 745 746 747 748 749 |
# File 'lib/cdk/scroll.rb', line 738 def setMessage(info) info_len = [] info_pos = [] @info = CDK.char2Chtype(info, info_len, info_pos) @info_len = info_len[0] @info_pos = CDK.justifyString(@box_width - 2 * @border_size, info_pos[0]) # Redraw the button widget. self.erase self.draw(box) end |
#unfocus ⇒ Object
985 986 987 988 |
# File 'lib/cdk/scroll.rb', line 985 def unfocus self.drawText @win.wrefresh end |