Class: Box2D::PrismaticJointDef

Inherits:
FFI::Struct
  • Object
show all
Defined in:
lib/box2d_types.rb

Class Method Summary collapse

Instance Method Summary collapse

Class Method Details

.create_as(_bodyIdA_, _bodyIdB_, _localAnchorA_, _localAnchorB_, _localAxisA_, _referenceAngle_, _enableSpring_, _hertz_, _dampingRatio_, _enableLimit_, _lowerTranslation_, _upperTranslation_, _enableMotor_, _maxMotorForce_, _motorSpeed_, _collideConnected_, _userData_, _internalValue_) ⇒ Object



990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
# File 'lib/box2d_types.rb', line 990

def self.create_as(_bodyIdA_, _bodyIdB_, _localAnchorA_, _localAnchorB_, _localAxisA_, _referenceAngle_, _enableSpring_, _hertz_, _dampingRatio_, _enableLimit_, _lowerTranslation_, _upperTranslation_, _enableMotor_, _maxMotorForce_, _motorSpeed_, _collideConnected_, _userData_, _internalValue_)
  instance = PrismaticJointDef.new
  instance[:bodyIdA] = _bodyIdA_
  instance[:bodyIdB] = _bodyIdB_
  instance[:localAnchorA] = _localAnchorA_
  instance[:localAnchorB] = _localAnchorB_
  instance[:localAxisA] = _localAxisA_
  instance[:referenceAngle] = _referenceAngle_
  instance[:enableSpring] = _enableSpring_
  instance[:hertz] = _hertz_
  instance[:dampingRatio] = _dampingRatio_
  instance[:enableLimit] = _enableLimit_
  instance[:lowerTranslation] = _lowerTranslation_
  instance[:upperTranslation] = _upperTranslation_
  instance[:enableMotor] = _enableMotor_
  instance[:maxMotorForce] = _maxMotorForce_
  instance[:motorSpeed] = _motorSpeed_
  instance[:collideConnected] = _collideConnected_
  instance[:userData] = _userData_
  instance[:internalValue] = _internalValue_
  instance
end

Instance Method Details

#bodyIdAObject



954
# File 'lib/box2d_types.rb', line 954

def bodyIdA = self[:bodyIdA]

#bodyIdA=(v) ⇒ Object



955
# File 'lib/box2d_types.rb', line 955

def bodyIdA=(v) self[:bodyIdA] = v end

#bodyIdBObject



956
# File 'lib/box2d_types.rb', line 956

def bodyIdB = self[:bodyIdB]

#bodyIdB=(v) ⇒ Object



957
# File 'lib/box2d_types.rb', line 957

def bodyIdB=(v) self[:bodyIdB] = v end

#collideConnectedObject



984
# File 'lib/box2d_types.rb', line 984

def collideConnected = self[:collideConnected]

#collideConnected=(v) ⇒ Object



985
# File 'lib/box2d_types.rb', line 985

def collideConnected=(v) self[:collideConnected] = v end

#dampingRatioObject



970
# File 'lib/box2d_types.rb', line 970

def dampingRatio = self[:dampingRatio]

#dampingRatio=(v) ⇒ Object



971
# File 'lib/box2d_types.rb', line 971

def dampingRatio=(v) self[:dampingRatio] = v end

#enableLimitObject



972
# File 'lib/box2d_types.rb', line 972

def enableLimit = self[:enableLimit]

#enableLimit=(v) ⇒ Object



973
# File 'lib/box2d_types.rb', line 973

def enableLimit=(v) self[:enableLimit] = v end

#enableMotorObject



978
# File 'lib/box2d_types.rb', line 978

def enableMotor = self[:enableMotor]

#enableMotor=(v) ⇒ Object



979
# File 'lib/box2d_types.rb', line 979

def enableMotor=(v) self[:enableMotor] = v end

#enableSpringObject



966
# File 'lib/box2d_types.rb', line 966

def enableSpring = self[:enableSpring]

#enableSpring=(v) ⇒ Object



967
# File 'lib/box2d_types.rb', line 967

def enableSpring=(v) self[:enableSpring] = v end

#hertzObject



968
# File 'lib/box2d_types.rb', line 968

def hertz = self[:hertz]

#hertz=(v) ⇒ Object



969
# File 'lib/box2d_types.rb', line 969

def hertz=(v) self[:hertz] = v end

#internalValueObject



988
# File 'lib/box2d_types.rb', line 988

def internalValue = self[:internalValue]

#internalValue=(v) ⇒ Object



989
# File 'lib/box2d_types.rb', line 989

def internalValue=(v) self[:internalValue] = v end

#localAnchorAObject



958
# File 'lib/box2d_types.rb', line 958

def localAnchorA = self[:localAnchorA]

#localAnchorA=(v) ⇒ Object



959
# File 'lib/box2d_types.rb', line 959

def localAnchorA=(v) self[:localAnchorA] = v end

#localAnchorBObject



960
# File 'lib/box2d_types.rb', line 960

def localAnchorB = self[:localAnchorB]

#localAnchorB=(v) ⇒ Object



961
# File 'lib/box2d_types.rb', line 961

def localAnchorB=(v) self[:localAnchorB] = v end

#localAxisAObject



962
# File 'lib/box2d_types.rb', line 962

def localAxisA = self[:localAxisA]

#localAxisA=(v) ⇒ Object



963
# File 'lib/box2d_types.rb', line 963

def localAxisA=(v) self[:localAxisA] = v end

#lowerTranslationObject



974
# File 'lib/box2d_types.rb', line 974

def lowerTranslation = self[:lowerTranslation]

#lowerTranslation=(v) ⇒ Object



975
# File 'lib/box2d_types.rb', line 975

def lowerTranslation=(v) self[:lowerTranslation] = v end

#maxMotorForceObject



980
# File 'lib/box2d_types.rb', line 980

def maxMotorForce = self[:maxMotorForce]

#maxMotorForce=(v) ⇒ Object



981
# File 'lib/box2d_types.rb', line 981

def maxMotorForce=(v) self[:maxMotorForce] = v end

#motorSpeedObject



982
# File 'lib/box2d_types.rb', line 982

def motorSpeed = self[:motorSpeed]

#motorSpeed=(v) ⇒ Object



983
# File 'lib/box2d_types.rb', line 983

def motorSpeed=(v) self[:motorSpeed] = v end

#referenceAngleObject



964
# File 'lib/box2d_types.rb', line 964

def referenceAngle = self[:referenceAngle]

#referenceAngle=(v) ⇒ Object



965
# File 'lib/box2d_types.rb', line 965

def referenceAngle=(v) self[:referenceAngle] = v end

#upperTranslationObject



976
# File 'lib/box2d_types.rb', line 976

def upperTranslation = self[:upperTranslation]

#upperTranslation=(v) ⇒ Object



977
# File 'lib/box2d_types.rb', line 977

def upperTranslation=(v) self[:upperTranslation] = v end

#userDataObject



986
# File 'lib/box2d_types.rb', line 986

def userData = self[:userData]

#userData=(v) ⇒ Object



987
# File 'lib/box2d_types.rb', line 987

def userData=(v) self[:userData] = v end