Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



11
12
13
14
# File 'lib/studio_game/game.rb', line 11

def initialize(title)
  @title = title
  @players = []
end

Instance Attribute Details

#titleObject

Returns the value of attribute title.



9
10
11
# File 'lib/studio_game/game.rb', line 9

def title
  @title
end

Instance Method Details

#add_player(a_player) ⇒ Object



16
17
18
# File 'lib/studio_game/game.rb', line 16

def add_player(a_player)
  @players.push(a_player)
end

#high_score_entry(player) ⇒ Object



109
110
111
112
# File 'lib/studio_game/game.rb', line 109

def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  "#{formatted_name} #{player.score}"
end

#high_scores {|"#{@title} High Scores:"| ... } ⇒ Object

Yields:

  • ("#{@title} High Scores:")


102
103
104
105
106
107
# File 'lib/studio_game/game.rb', line 102

def high_scores
  yield "#{@title} High Scores:"
  @players.sort.each do |player|
    yield high_score_entry(player)
  end
end

#load_players(filename) ⇒ Object



88
89
90
91
92
# File 'lib/studio_game/game.rb', line 88

def load_players(filename)
  CSV.foreach(filename) do |player_data|
    add_player(Player.new(player_data[0], player_data[1].to_i))
  end
end

#play(rounds) ⇒ Object



20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
# File 'lib/studio_game/game.rb', line 20

def play(rounds)
  puts "There are #{@players.size} players in #{@title}: "

  @players.each do |player|
    puts player
  end

  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.size} treasures to be found:"

  treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points}"
  end

  1.upto(rounds) do |round|
    if block_given? then
      if yield then
        puts "Game over, dude"
        break
      end
    end
    puts "\nRound #{round}:"
    @players.each do |player|
      GameTurn.take_turn(player)
      puts player
    end
  end
end


49
50
51
# File 'lib/studio_game/game.rb', line 49

def print_name_and_health(player)
  puts "#{player.name} (#{player.health})"
end


53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
# File 'lib/studio_game/game.rb', line 53

def print_stats
  puts "\n#{@title} Statistics:"

  strong_players, wimpy_players = @players.partition { |player| player.strong? }

  puts "\n#{strong_players.size} strong players:"
  strong_players.each do |player|
    print_name_and_health(player)
  end    

  puts "\n#{wimpy_players.size} wimpy players:"
  wimpy_players.each do |player|
    print_name_and_health(player)
  end    

  high_scores do |line|
    puts line
  end

  @players.sort.each do |player|
    puts "\n#{player.name}'s total points:"

    player.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points"
    end

    puts "#{player.points} grand total points"
  end
  puts "\n#{total_points} total points from treasures found"
end

#save_high_scores(filename = 'high_scores.txt') ⇒ Object



94
95
96
97
98
99
100
# File 'lib/studio_game/game.rb', line 94

def save_high_scores(filename = 'high_scores.txt')
  File.open(filename, 'w') do |file|
    high_scores do |line|
      file.puts(line)
    end
  end
end

#total_pointsObject



84
85
86
# File 'lib/studio_game/game.rb', line 84

def total_points
  @players.reduce(0) {|sum, player| sum + player.points}
end