Class: Aws::GameLift::Types::TerminateGameSessionOutput
- Inherits:
-
Struct
- Object
- Struct
- Aws::GameLift::Types::TerminateGameSessionOutput
- Includes:
- Structure
- Defined in:
- lib/aws-sdk-gamelift/types.rb
Overview
Constant Summary collapse
- SENSITIVE =
[]
Instance Attribute Summary collapse
-
#game_session ⇒ Types::GameSession
Properties describing a game session.
Instance Attribute Details
permalink #game_session ⇒ Types::GameSession
Properties describing a game session.
A game session in ACTIVE status can host players. When a game session ends, its status is set to ‘TERMINATED`.
Amazon GameLift Servers retains a game session resource for 30 days after the game session ends. You can reuse idempotency token values after this time. Game session logs are retained for 14 days.
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# File 'lib/aws-sdk-gamelift/types.rb', line 11331 class TerminateGameSessionOutput < Struct.new( :game_session) SENSITIVE = [] include Aws::Structure end |