Class: Aws::GameLift::Types::CreateFleetLocationsOutput

Inherits:
Struct
  • Object
show all
Includes:
Structure
Defined in:
lib/aws-sdk-gamelift/types.rb

Overview

Constant Summary collapse

SENSITIVE =
[]

Instance Attribute Summary collapse

Instance Attribute Details

#fleet_arnString

The Amazon Resource Name ([ARN]) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is ‘arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912`.

[1]: docs.aws.amazon.com/AmazonS3/latest/dev/s3-arn-format.html

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 2240

class CreateFleetLocationsOutput < Struct.new(
  :fleet_id,
  :fleet_arn,
  :location_states)
  SENSITIVE = []
  include Aws::Structure
end

#fleet_idString

A unique identifier for the fleet that was updated with new locations.

Returns:

  • (String)


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# File 'lib/aws-sdk-gamelift/types.rb', line 2240

class CreateFleetLocationsOutput < Struct.new(
  :fleet_id,
  :fleet_arn,
  :location_states)
  SENSITIVE = []
  include Aws::Structure
end

#location_statesArray<Types::LocationState>

The remote locations that are being added to the fleet, and the life-cycle status of each location. For new locations, the status is set to ‘NEW`. During location creation, Amazon GameLift Servers updates each location’s status as instances are deployed there and prepared for game hosting. This list does not include the fleet home Region or any remote locations that were already added to the fleet.

Returns:



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# File 'lib/aws-sdk-gamelift/types.rb', line 2240

class CreateFleetLocationsOutput < Struct.new(
  :fleet_id,
  :fleet_arn,
  :location_states)
  SENSITIVE = []
  include Aws::Structure
end