Method: Aws::GameLift::Types::UpdateContainerGroupDefinitionInput#total_memory_limit_mebibytes
- Defined in:
- lib/aws-sdk-gamelift/types.rb
#total_memory_limit_mebibytes ⇒ Integer
The maximum amount of memory (in MiB) to allocate to the container group. All containers in the group share this memory. If you specify memory limits for an individual container, the total value must be greater than any individual container’s memory limit.
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# File 'lib/aws-sdk-gamelift/types.rb', line 11701 class UpdateContainerGroupDefinitionInput < Struct.new( :name, :game_server_container_definition, :support_container_definitions, :total_memory_limit_mebibytes, :total_vcpu_limit, :version_description, :source_version_number, :operating_system) SENSITIVE = [] include Aws::Structure end |