Module: Australium
- Defined in:
- lib/australium.rb,
lib/australium/game.rb,
lib/australium/event.rb,
lib/australium/parser.rb,
lib/australium/player.rb,
lib/australium/version.rb,
lib/australium/game_state.rb,
lib/australium/events/trigger.rb,
lib/australium/events/map_load.rb,
lib/australium/events/map_start.rb,
lib/australium/events/player_say.rb,
lib/australium/events/player_kill.rb,
lib/australium/events/player_connect.rb,
lib/australium/events/player_suicide.rb,
lib/australium/events/player_join_team.rb,
lib/australium/events/player_disconnect.rb,
lib/australium/events/player_enter_game.rb,
lib/australium/events/player_name_change.rb,
lib/australium/events/player_role_change.rb,
lib/australium/ref/open_struct_deep_clone.rb
Defined Under Namespace
Modules: OpenStructDeepClone Classes: Event, Game, GameState, MapLoad, MapStart, Parser, Player, PlayerConnect, PlayerDisconnect, PlayerEnterGame, PlayerJoinTeam, PlayerKill, PlayerNameChange, PlayerRoleChange, PlayerSay, PlayerSuicide, Trigger
Constant Summary collapse
- VERSION =
"1.0.2"
Class Method Summary collapse
-
.parse_file(logfile) ⇒ Array<Game>
(also: parse)
Parses a file located at the given path and returns an array of Games.