Class: StudioGame::Player
- Inherits:
-
Object
- Object
- StudioGame::Player
show all
- Includes:
- Playable
- Defined in:
- lib/studio_game/player.rb
Instance Attribute Summary collapse
Class Method Summary
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Instance Method Summary
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Methods included from Playable
#blam, #strong?, #w00t
Constructor Details
#initialize(name, health = 100) ⇒ Player
Returns a new instance of Player.
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# File 'lib/studio_game/player.rb', line 10
def initialize(name, health=100)
@name = name.capitalize
@health = health
@found_treasures = Hash.new(0)
end
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Instance Attribute Details
#health ⇒ Object
Returns the value of attribute health.
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# File 'lib/studio_game/player.rb', line 6
def health
@health
end
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#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/studio_game/player.rb', line 6
def name
@name
end
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Class Method Details
.from_csv(string) ⇒ Object
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# File 'lib/studio_game/player.rb', line 16
def self.from_csv(string)
name, health = string.split(',')
Player.new(name, Integer(health))
end
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Instance Method Details
#<=>(other) ⇒ Object
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# File 'lib/studio_game/player.rb', line 29
def <=>(other)
other.score <=> score
end
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#each_found_treasure ⇒ Object
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# File 'lib/studio_game/player.rb', line 46
def each_found_treasure
@found_treasures.each do |name, points|
yield Treasure.new(name, points)
end
end
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#found_treasure(treasure) ⇒ Object
comparing the current player’s score to default score which is (health=100 + name=0), or 100. for the 3 scores, it will rank the scores by which value is biggest compared to 100. ie, [50,105, 65], will be -1, 1, -1 when returned as an array it shows as [105, 65, 50]
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# File 'lib/studio_game/player.rb', line 36
def found_treasure(treasure)
@found_treasures[treasure.name] += treasure.points
puts "#{@name} found a #{treasure.name} worth #{treasure.points}."
puts "#{@name}'s treasures: #{@found_treasures}"
end
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#points ⇒ Object
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# File 'lib/studio_game/player.rb', line 42
def points
@found_treasures.values.reduce(0, :+)
end
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#score ⇒ Object
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# File 'lib/studio_game/player.rb', line 25
def score
@health + points
end
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#to_s ⇒ Object
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# File 'lib/studio_game/player.rb', line 21
def to_s
"I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score}."
end
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