Class: App42::Game::ScoreBoardService
- Inherits:
-
Object
- Object
- App42::Game::ScoreBoardService
- Defined in:
- lib/game/ScoreBoardService.rb
Overview
ScoreBoard allows storing, retrieving, querying and ranking scores for users and Games across Game Session.
The Game service allows Game, User, Score and ScoreBoard Management on the Cloud. The service allows Game Developer to create a Game and then do in Game Scoring using the Score service. It also allows to maintain a Scoreboard across game sessions using the ScoreBoard service. One can query for average or highest score for user for a Game and highest and average score across users for a Game. It also gives ranking of the user against other users for a particular game. The Reward and RewardPoints allows the Game Developer to assign rewards to a user and redeem the rewards.
E.g. One can give Swords or Energy etc. The services Game, Score, ScoreBoard, Reward, RewardPoints can be used in Conjunction for complete Game Scoring and Reward Management.
Instance Method Summary collapse
-
#get_average_score_by_user(gameName, userName) ⇒ Object
Retrieves the average game score for the specified user.
-
#get_highest_score_by_user(gameName, userName) ⇒ Object
Retrieves the highest game score for the specified user.
-
#get_lowest_score_by_user(gameName, userName) ⇒ Object
Retrieves the lowest game score for the specified user.
-
#get_scores_by_user(gameName, userName) ⇒ Object
Retrieves the scores for a game for the specified name.
-
#get_top_n_rankings(gameName, max) ⇒ Object
Retrieves the Top N Rankings for the specified game.
-
#get_top_rankings(gameName) ⇒ Object
Retrieves the Top Rankings for the specified game.
-
#get_user_ranking(gameName, userName) ⇒ Object
Retrieves the User Ranking for the specified game.
-
#initialize(api_key, secret_key, base_url) ⇒ ScoreBoardService
constructor
this is a constructor that takes.
-
#save_user_score(gameName, gameUserName, gameScore) ⇒ Object
Saves the User score for a game.
Constructor Details
#initialize(api_key, secret_key, base_url) ⇒ ScoreBoardService
this is a constructor that takes
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# File 'lib/game/ScoreBoardService.rb', line 36 def initialize(api_key, secret_key, base_url) puts "Game->initialize" @api_key = api_key @secret_key = secret_key @base_url = base_url @resource = "game/scoreboard" @version = "1.0" end |
Instance Method Details
#get_average_score_by_user(gameName, userName) ⇒ Object
Retrieves the average game score for the specified user
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# File 'lib/game/ScoreBoardService.rb', line 301 def get_average_score_by_user(gameName, userName) puts "Get Top Rankings Called " puts "Base url #{@base_url}" response = nil; scoreboardObj = nil; scoreboardObj = Game.new util = Util.new util.throwExceptionIfNullOrBlank(gameName, "Game Name"); util.throwExceptionIfNullOrBlank(userName, "User Name"); begin connection = App42::Connection::RESTConnection.new(@base_url) query_params = Hash.new params = { 'apiKey'=> @api_key, 'version' => @version, 'timeStamp' => util., } query_params = params.clone params.store("name", gameName) params.store("userName", userName); puts query_params signature = util.sign(@secret_key, params) resource_url = "#{@version}/#{@resource}/#{gameName}/#{userName}/average" response = connection.get(signature, resource_url, query_params) puts "Response is #{response}" game = GameResponseBuilder.new() scoreboardObj = game.buildResponse(response) rescue App42Exception =>e raise e rescue Exception => e raise App42Exception.new(e) end return scoreboardObj end |
#get_highest_score_by_user(gameName, userName) ⇒ Object
Retrieves the highest game score for the specified user
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# File 'lib/game/ScoreBoardService.rb', line 161 def get_highest_score_by_user(gameName, userName) puts "Get Highest Score By User Called " puts "Base url #{@base_url}" response = nil; scoreboardObj = nil; scoreboardObj = Game.new util = Util.new util.throwExceptionIfNullOrBlank(gameName, "Game Name"); util.throwExceptionIfNullOrBlank(userName, "User Name"); begin connection = App42::Connection::RESTConnection.new(@base_url) query_params = Hash.new params = { 'apiKey'=> @api_key, 'version' => @version, 'timeStamp' => util., } query_params = params.clone params.store("name", gameName) params.store("userName", userName) puts query_params signature = util.sign(@secret_key, params) resource_url = "#{@version}/#{@resource}/#{gameName}/#{userName}/highest" response = connection.get(signature, resource_url, query_params) puts "Response is #{response}" game = GameResponseBuilder.new() scoreboardObj = game.buildResponse(response) rescue App42Exception =>e raise e rescue Exception => e raise App42Exception.new(e) end return scoreboardObj end |
#get_lowest_score_by_user(gameName, userName) ⇒ Object
Retrieves the lowest game score for the specified user
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# File 'lib/game/ScoreBoardService.rb', line 209 def get_lowest_score_by_user(gameName, userName) puts "Get Lowest Score By User Called " puts "Base url #{@base_url}" response = nil; scoreboardObj = nil; scoreboardObj = Game.new util = Util.new util.throwExceptionIfNullOrBlank(gameName, "Game Name"); util.throwExceptionIfNullOrBlank(userName, "User Name"); begin connection = App42::Connection::RESTConnection.new(@base_url) query_params = Hash.new params = { 'apiKey'=> @api_key, 'version' => @version, 'timeStamp' => util., } query_params = params.clone params.store("name", gameName) params.store("userName", userName) puts query_params signature = util.sign(@secret_key, params) resource_url = "#{@version}/#{@resource}/#{gameName}/#{userName}/lowest" response = connection.get(signature, resource_url, query_params) puts "Response is #{response}" game = GameResponseBuilder.new() scoreboardObj = game.buildResponse(response) rescue App42Exception =>e raise e rescue Exception => e raise App42Exception.new(e) end return scoreboardObj end |
#get_scores_by_user(gameName, userName) ⇒ Object
Retrieves the scores for a game for the specified name
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# File 'lib/game/ScoreBoardService.rb', line 113 def get_scores_by_user(gameName, userName) puts "Get Score By User Called " puts "Base url #{@base_url}" response = nil; scoreboardObj = nil; scoreboardObj = Game.new util = Util.new util.throwExceptionIfNullOrBlank(gameName, "Game Name"); util.throwExceptionIfNullOrBlank(userName, "User Name"); begin connection = App42::Connection::RESTConnection.new(@base_url) query_params = Hash.new params = { 'apiKey'=> @api_key, 'version' => @version, 'timeStamp' => util., } query_params = params.clone params.store("name", gameName) params.store("userName", userName) puts query_params signature = util.sign(@secret_key, params) resource_url = "#{@version}/#{@resource}/#{gameName}/#{userName}" response = connection.get(signature, resource_url, query_params) puts "Response is #{response}" game = GameResponseBuilder.new() scoreboardObj = game.buildResponse(response) rescue App42Exception =>e raise e rescue Exception => e raise App42Exception.new(e) end return scoreboardObj end |
#get_top_n_rankings(gameName, max) ⇒ Object
Retrieves the Top N Rankings for the specified game
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# File 'lib/game/ScoreBoardService.rb', line 347 def get_top_n_rankings(gameName, max) puts "Get Top N Rankings Called " puts "Base url #{@base_url}" response = nil; scoreboardObj = nil; scoreboardObj = Game.new util = Util.new util.throwExceptionIfNullOrBlank(gameName, "Game Name"); util.throwExceptionIfNullOrBlank(max, "Max"); util.validateMax(max); begin connection = App42::Connection::RESTConnection.new(@base_url) query_params = Hash.new params = { 'apiKey'=> @api_key, 'version' => @version, 'timeStamp' => util., } query_params = params.clone params.store("name", gameName); params.store("max", ""+ max.to_s); puts query_params signature = util.sign(@secret_key, params) resource_url = "#{@version}/#{@resource}/#{gameName}/ranking/#{max.to_s}" response = connection.get(signature, resource_url, query_params) puts "Response is #{response}" game = GameResponseBuilder.new() scoreboardObj = game.buildResponse(response) rescue App42Exception =>e raise e rescue Exception => e raise App42Exception.new(e) end return scoreboardObj end |
#get_top_rankings(gameName) ⇒ Object
Retrieves the Top Rankings for the specified game
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# File 'lib/game/ScoreBoardService.rb', line 255 def get_top_rankings(gameName) puts "Get Top Rankings Called " puts "Base url #{@base_url}" response = nil; scoreboardObj = nil; scoreboardObj = Game.new util = Util.new util.throwExceptionIfNullOrBlank(gameName, "Game Name"); begin connection = App42::Connection::RESTConnection.new(@base_url) query_params = Hash.new params = { 'apiKey'=> @api_key, 'version' => @version, 'timeStamp' => util., } query_params = params.clone params.store("name", gameName) puts query_params signature = util.sign(@secret_key, params) resource_url = "#{@version}/#{@resource}/#{gameName}/ranking" response = connection.get(signature, resource_url, query_params) puts "Response is #{response}" game = GameResponseBuilder.new() scoreboardObj = game.buildResponse(response) rescue App42Exception =>e raise e rescue Exception => e raise App42Exception.new(e) end return scoreboardObj end |
#get_user_ranking(gameName, userName) ⇒ Object
Retrieves the User Ranking for the specified game
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# File 'lib/game/ScoreBoardService.rb', line 396 def get_user_ranking(gameName, userName) puts "get_user_ranking Called " puts "Base url #{@base_url}" response = nil; scoreboardObj = nil; scoreboardObj = Game.new util = Util.new util.throwExceptionIfNullOrBlank(gameName, "Game Name"); util.throwExceptionIfNullOrBlank(userName, "User Name"); begin connection = App42::Connection::RESTConnection.new(@base_url) query_params = Hash.new params = { 'apiKey'=> @api_key, 'version' => @version, 'timeStamp' => util., } query_params = params.clone params.store("name", gameName); params.store("userName", ""+userName); puts query_params signature = util.sign(@secret_key, params) resource_url = "#{@version}/#{@resource}/#{gameName}/#{userName}/ranking" response = connection.get(signature, resource_url, query_params) puts "Response is #{response}" game = GameResponseBuilder.new() scoreboardObj = game.buildResponse(response) rescue App42Exception =>e raise e rescue Exception => e raise App42Exception.new(e) end return scoreboardObj end |
#save_user_score(gameName, gameUserName, gameScore) ⇒ Object
Saves the User score for a game
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# File 'lib/game/ScoreBoardService.rb', line 60 def save_user_score(gameName, gameUserName, gameScore) puts "Save User Score Called " puts "Base url #{@base_url}" response = nil; scoreboardObj = nil; scoreboardObj = Game.new util = Util.new util.throwExceptionIfNullOrBlank(gameName, "Game Name"); util.throwExceptionIfNullOrBlank(gameUserName, "User Name"); begin connection = App42::Connection::RESTConnection.new(@base_url) body = {'app42' => {"game"=> { "name" => gameName,"scores" => { "score" => { "value" => gameScore, "userName" => gameUserName }}}}}.to_json puts "Body #{body}" query_params = Hash.new params = { 'apiKey'=> @api_key, 'version' => @version, 'timeStamp' => util., } query_params = params.clone params.store("body", body) puts query_params signature = util.sign(@secret_key, params) resource_url = "#{@version}/#{@resource}" response = connection.post(signature, resource_url, query_params, body) puts "Response is #{response}" game = GameResponseBuilder.new() scoreboardObj = game.buildResponse(response) rescue App42Exception =>e raise e rescue Exception => e raise App42Exception.new(e) end return scoreboardObj end |