Class: App42::Game::RewardService

Inherits:
Object
  • Object
show all
Defined in:
lib/game/RewardService.rb

Overview

Define a Reward e.g. Sword, Energy etc. Is needed for Reward Points The Game service allows Game, User, Score and ScoreBoard Management on the Cloud. The service allows Game Developer to create a Game and then do in Game Scoring using the Score service. It also allows to maintain a Scoreboard across game sessions using the ScoreBoard service. One can query for average or highest score for user for a Game and highest and average score across users for a Game. It also gives ranking of the user against other users for a particular game. The Reward and RewardPoints allows the Game Developer to assign rewards to a user and redeem the rewards.

E.g. One can give Swords or Energy etc. The services Game, Score, ScoreBoard, Reward, RewardPoints can be used in Conjunction for complete Game Scoring and Reward Management.

See Also:

  • RewardPoint, Score, ScoreBoard

Instance Method Summary collapse

Constructor Details

#initialize(api_key, secret_key, base_url) ⇒ RewardService

this is a constructor that takes

Parameters:

  • apiKey
  • secretKey
  • baseURL


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# File 'lib/game/RewardService.rb', line 38

def initialize(api_key, secret_key, base_url)
  puts "Reward->initialize"
  @api_key = api_key
  @secret_key = secret_key
  @base_url = base_url
  @resource = "game/reward"
  @version = "1.0"
end

Instance Method Details

#create_reward(rewardName, rewardDescription) ⇒ Object

Creates Reward. Reward can be Sword, Energy etc. When Reward Points have to be added the Reward name created using this method has to be specified.

Parameters:

  • rewardName
    • The reward that has to be created

  • rewardDescription
    • The description of the reward to be created

Returns:

  • Reward object containing the reward that has been created

Raises:

  • App42Exception



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# File 'lib/game/RewardService.rb', line 61

def create_reward(rewardName, rewardDescription)
  puts "Create Reward Called "
  puts "Base url #{@base_url}"
  response = nil;
  rewardObj = nil;
  rewardObj = Reward.new()
  util = Util.new
  util.throwExceptionIfNullOrBlank(rewardName, "Reward Name");
  util.throwExceptionIfNullOrBlank(rewardDescription, "Reward Description");
  begin
    connection = App42::Connection::RESTConnection.new(@base_url)
    body = {'app42' => {"rewards"=> { "reward"=> {
      "name" => rewardName,
      "description" => rewardDescription
      }}}}.to_json
    puts "Body #{body}"
    query_params = Hash.new
    params = {
      'apiKey'=> @api_key,
      'version' => @version,
      'timeStamp' => util.get_timestamp_utc,
    }
    query_params = params.clone
    params.store("body", body)
    puts query_params
    signature = util.sign(@secret_key, params)
    resource_url = "#{@version}/#{@resource}"
    response = connection.post(signature, resource_url, query_params, body)
    puts "Response is #{response}"
    reward = RewardResponseBuilder.new()
    rewardObj = reward.buildResponse(response)
  rescue  App42Exception =>e
    raise e
  rescue  Exception => e
    raise App42Exception.new(e)
  end
  return rewardObj
end

#earn_rewards(gameName, gameUserName, rewardName, rewardPoints) ⇒ Object

Adds the reward points to an users account. Reward Points can be earned by the user which can be redeemed later.

Parameters:

  • gameName
    • Name of the game for which reward points have to be added

  • gameUserName
    • The user for whom reward points have to be added

  • rewardName
    • The rewards for which reward points have to be added

  • rewardsPoints
    • The points that have to be added

Returns:

  • Reward object containing the rewardpoints that has been added

Raises:

  • App42Exception



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# File 'lib/game/RewardService.rb', line 249

def earn_rewards(gameName,gameUserName,rewardName,rewardPoints)
  puts "Earn Rewards Called "
  puts "Base url #{@base_url}"
  response = nil;
  rewardObj = nil;
  rewardObj = Reward.new()
  util = Util.new
  util.throwExceptionIfNullOrBlank(gameName, "Game Name");
  util.throwExceptionIfNullOrBlank(gameUserName, "User Name");
  util.throwExceptionIfNullOrBlank(rewardName, "Reward Name");

  begin
    connection = App42::Connection::RESTConnection.new(@base_url)
    body = {'app42' => {"rewards"=> { "reward"=> {
      "gameName" => gameName,
      "userName" => gameUserName,
      "name" => rewardName,
      "points" => rewardPoints
      }}}}.to_json
    puts "Body #{body}"
    query_params = Hash.new
    params = {
      'apiKey'=> @api_key,
      'version' => @version,
      'timeStamp' => util.get_timestamp_utc,
    }
    query_params = params.clone
    params.store("body", body)
    puts query_params
    signature = util.sign(@secret_key, params)
    resource_url = "#{@version}/#{@resource}/earn"
    response = connection.post(signature, resource_url, query_params, body)
    puts "Response is #{response}"
    reward = RewardResponseBuilder.new()
    rewardObj = reward.buildResponse(response)
  rescue  App42Exception =>e
    raise e
  rescue  Exception => e
    raise App42Exception.new(e)
  end
  return rewardObj
end

#get_all_rewardsObject

Fetches all the Rewards

Returns:

  • ArrayList of Reward objects containing all the rewards of the App

Raises:

  • App42Exception



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# File 'lib/game/RewardService.rb', line 109

def get_all_rewards()
  puts "Get All Rewards Called "
  puts "Base url #{@base_url}"
  response = nil;
  rewardList = nil;
  rewardList = Array.new
  util = Util.new
  begin
    connection = App42::Connection::RESTConnection.new(@base_url)
    query_params = Hash.new
    params = {
      'apiKey'=> @api_key,
      'version' => @version,
      'timeStamp' => util.get_timestamp_utc,
    }
    query_params = params.clone
    signature = util.sign(@secret_key, params)
    resource_url = "#{@version}/#{@resource}"
    response = connection.get(signature, resource_url, query_params)
    puts "Response is #{response}"
    reward = RewardResponseBuilder.new()
    rewardList = reward.buildArrayRewards(response)
  rescue  App42Exception =>e
    raise e
  rescue  Exception => e
    raise App42Exception.new(e)
  end
  return rewardList
end

#get_all_rewards_by_paging(max, offset) ⇒ Object

Fetches all the Rewards by paging.

Parameters:

  • max
    • Maximum number of records to be fetched

  • offset
    • From where the records are to be fetched

Returns:

  • ArrayList of Reward objects containing all the rewards of the App

Raises:

  • App42Exception



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# File 'lib/game/RewardService.rb', line 152

def get_all_rewards_by_paging(max, offset)
  puts "get_all_rewards_by_paging Called "
  puts "Base url #{@base_url}"
  response = nil;
  rewardList = nil;
  rewardList = Array.new
  util = Util.new
  util.validateMax(max);
  util.throwExceptionIfNullOrBlank(max, "Max");
  util.throwExceptionIfNullOrBlank(offset, "Offset");
  begin
    connection = App42::Connection::RESTConnection.new(@base_url)
    query_params = Hash.new
    params = {
      'apiKey'=> @api_key,
      'version' => @version,
      'timeStamp' => util.get_timestamp_utc,
    }
    query_params = params.clone
    params.store("max", "" + (max.to_i).to_s)
    params.store("offset", "" + (offset.to_i).to_s)
    signature = util.sign(@secret_key, params)
    resource_url = "#{@version}/#{@resource}/paging/#{(max.to_i).to_s}/#{(offset.to_i).to_s}"
    response = connection.get(signature, resource_url, query_params)
    puts "Response is #{response}"
    reward = RewardResponseBuilder.new()
    rewardList = reward.buildArrayRewards(response)
  rescue  App42Exception =>e
    raise e
  rescue  Exception => e
    raise App42Exception.new(e)
  end
  return rewardList
end

#get_all_rewards_countObject

Fetches all the Rewards

Returns:

  • ArrayList of Reward objects containing all the rewards of the App

Raises:

  • App42Exception



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# File 'lib/game/RewardService.rb', line 407

def get_all_rewards_count()
  puts "get_all_rewards_count Called "
  puts "Base url #{@base_url}"
  response = nil;
  responseObj = App42Response.new
  util = Util.new
  begin
    connection = App42::Connection::RESTConnection.new(@base_url)
    query_params = Hash.new
    params = {
      'apiKey'=> @api_key,
      'version' => @version,
      'timeStamp' => util.get_timestamp_utc,
    }
    query_params = params.clone
    puts query_params
    signature = util.sign(@secret_key, params)
    resource_url = "#{@version}/#{@resource}/count"
    response = connection.get(signature, resource_url, query_params)
    responseObj.strResponse=(response)
    responseObj.isResponseSuccess=(true)
    responseObj = RewardResponseBuilder.new()
    responseObj.getTotalRecords(response);
  rescue  App42Exception =>e
    raise e
  rescue  Exception => e
    raise App42Exception.new(e)
  end
  return responseObj
end

#get_game_reward_points_for_user(gameName, userName) ⇒ Object

Fetches the reward points for a particular user

Parameters:

  • gameName
    • Name of the game for which reward points have to be fetched

  • userName
    • The user for whom reward points have to be fetched

Returns:

  • Reward object containing the reward points for the specified user

Raises:

  • App42Exception



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# File 'lib/game/RewardService.rb', line 364

def get_game_reward_points_for_user(gameName, userName)
  puts "Get Game Reward Points For User Called "
  puts "Base url #{@base_url}"
  response = nil;
  rewardObj = nil;
  rewardObj = Reward.new()
  util = Util.new
  util.throwExceptionIfNullOrBlank(gameName, "Game Name");
  util.throwExceptionIfNullOrBlank(userName, "User Name");
  begin
    connection = App42::Connection::RESTConnection.new(@base_url)
    query_params = Hash.new
    params = {
      'apiKey'=> @api_key,
      'version' => @version,
      'timeStamp' => util.get_timestamp_utc,
    }
    query_params = params.clone
    params.store("gameName", gameName)
    params.store("userName", userName)
    puts query_params
    signature = util.sign(@secret_key, params)
    resource_url = "#{@version}/#{@resource}/#{gameName}/#{userName}"
    response = connection.get(signature, resource_url, query_params)
    puts "Response is #{response}"
    reward = RewardResponseBuilder.new()
    rewardObj = reward.buildResponse(response)
  rescue  App42Exception =>e
    raise e
  rescue  Exception => e
    raise App42Exception.new(e)
  end
  return rewardObj
end

#get_reward_by_name(rewardName) ⇒ Object

Retrieves the reward for the specified name

Parameters:

  • rewardName
    • Name of the reward that has to be fetched

Returns:

  • Reward object containing the reward based on the rewardName

Raises:

  • App42Exception



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# File 'lib/game/RewardService.rb', line 198

def get_reward_by_name(rewardName)
  puts "Get reward By Name Called "
  puts "Base url #{@base_url}"
  response = nil;
  rewardObj = nil;
  rewardObj = Reward.new()
  util = Util.new
  util.throwExceptionIfNullOrBlank(rewardName, "Reward Name");
  begin
    connection = App42::Connection::RESTConnection.new(@base_url)
    query_params = Hash.new
    params = {
      'apiKey'=> @api_key,
      'version' => @version,
      'timeStamp' => util.get_timestamp_utc,
    }
    query_params = params.clone
    params.store("name", rewardName)
    puts query_params
    signature = util.sign(@secret_key, params)
    resource_url = "#{@version}/#{@resource}/#{rewardName}"
    response = connection.get(signature, resource_url, query_params)
    puts "Response is #{response}"
    reward = RewardResponseBuilder.new()
    rewardObj = reward.buildResponse(response)
  rescue  App42Exception =>e
    raise e
  rescue  Exception => e
    raise App42Exception.new(e)
  end
  return rewardObj
end

#redeem_rewards(gameName, gameUserName, rewardName, rewardPoints) ⇒ Object

Deducts the rewardpoints from the earned rewards by a user.

Parameters:

  • gameName
    • Name of the game for which reward points have to be deducted

  • gameUserName
    • The user for whom reward points have to be deducted

  • rewardName
    • The rewards for which reward points have to be deducted

  • rewardsPoints
    • The points that have to be deducted

Returns:

  • Reward object containing the rewardpoints that has been deducted

Raises:

  • App42Exception



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# File 'lib/game/RewardService.rb', line 309

def redeem_rewards(gameName,gameUserName,rewardName,rewardPoints)
  puts "Redeem Rewards Called "
  puts "Base url #{@base_url}"
  response = nil;
  rewardObj = nil;
  rewardObj = Reward.new()
  util = Util.new
  util.throwExceptionIfNullOrBlank(gameName, "Game Name");
  util.throwExceptionIfNullOrBlank(gameUserName, "Game User Name");
  util.throwExceptionIfNullOrBlank(rewardName, "Reward Name");
  begin
    connection = App42::Connection::RESTConnection.new(@base_url)
    body = {'app42' => {"rewards"=> { "reward"=> {
      "gameName" => gameName,
      "userName" => gameUserName,
      "name" => rewardName,
      "points" => rewardPoints
      }}}}.to_json
    puts "Body #{body}"
    query_params = Hash.new
    params = {
      'apiKey'=> @api_key,
      'version' => @version,
      'timeStamp' => util.get_timestamp_utc,
    }
    query_params = params.clone
    puts query_params
    params.store("body", body)
    signature = util.sign(@secret_key, params)
    resource_url = "#{@version}/#{@resource}/redeem"
    response = connection.post(signature, resource_url, query_params, body)
    puts "Response is #{response}"
    reward = RewardResponseBuilder.new()
    rewardObj = reward.buildResponse(response)
  rescue  App42Exception =>e
    raise e
  rescue  Exception => e
    raise App42Exception.new(e)
  end
  return rewardObj
end