{
def glColorMaskIndexedEXT(index, r, g, b, a) end => [ :void, :GLuint, :GLboolean, :GLboolean, :GLboolean, :GLboolean ].freeze,
def glGetBooleanIndexedvEXT(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
def glGetIntegerIndexedvEXT(target, index, data) end => [ :void, :GLenum, :GLuint, :pointer ].freeze,
def glEnableIndexedEXT(target, index) end => [ :void, :GLenum, :GLuint ].freeze,
def glDisableIndexedEXT(target, index) end => [ :void, :GLenum, :GLuint ].freeze,
def glIsEnabledIndexedEXT(target, index) end => [ :GLboolean, :GLenum, :GLuint ].freeze,
}.freeze